New tags for new models

Technical Chatter here.
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XxD3ATHxX




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New tags for new models

Post by XxD3ATHxX »

Ok is there anyway possible to inject a model into Halo 2 without over writing anything? Like have a whole new tag added to the map specifically for the new model. Because I want to put some pretty nice models into this mod I have been working on but I always have to end up replacing pelicans or other things. The result= Messed up shaders and one ugly skin on the new model.
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Pyroman




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Post by Pyroman »

So do you mean like new [shad] and so on tags? Cuz it already makes a new [mode] tag...
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XxD3ATHxX




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Post by XxD3ATHxX »

pyroman31 wrote:So do you mean like new [shad] and so on tags? Cuz it already makes a new [mode] tag...
Well I mean like a completely new [mode] tag for my model. Yes I do mean where I do not have to use other models already in game. The problem is if you look at the pic below you can see the messed up shaders from the pelican:
Image
Basically I want to have my own shaders, well UV map would be sexy and I know how to skin in Milkshape but I wanna get it in game.
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