Post your pics of mods in beta, or pictures that do not have a mod associated with them.
			
		
		
			
				
								DoorM4n 							 
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								by DoorM4n  Sun Jul 02, 2006 12:35 pm 
			
			
			
			
			
			
			
													
					Last edited by 
DoorM4n  on Thu Jul 06, 2006 6:38 pm, edited 4 times in total.
									
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								Veegie[Temp] 							 
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								by Veegie[Temp]  Sun Jul 02, 2006 12:36 pm 
			
			
			
			
			Well that's cute. How precise is it?
			
			
									
									Hijikata wrote: The fact you love Jesus doesn't change the fact you're a fucking mental patient. It just means you're a mental patient with a great imaginary friend. 
 
		 
				
		
		 
	 
				
		
		
			
				
								T1xAnton 							 
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								by T1xAnton  Sun Jul 02, 2006 12:39 pm 
			
			
			
			
			i would like to say.  xxx.
			
			
									
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								DoorM4n 							 
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								by DoorM4n  Sun Jul 02, 2006 12:40 pm 
			
			
			
			
			It still needs a few more adjustments. For some reason, some angles will not have collision like the cones on top of the castle. I'll prolly work out the kinks sooner or later.
			
			
													
					Last edited by 
DoorM4n  on Sun Jul 02, 2006 9:18 pm, edited 1 time in total.
									
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								T1xAnton 							 
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								by T1xAnton  Sun Jul 02, 2006 12:50 pm 
			
			
			
			
			I will send you 62 dollars and 42 cents if you tell me the secret.   
   Jk.  Now is one of those times I wish my teammates were geniouses.  ...Hmmm.  *Goes to find out where to buy a smartifyer.*
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								kornkidcrazy 							 
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								by kornkidcrazy  Sun Jul 02, 2006 1:04 pm 
			
			
			
			
			Lol, i remember that model 
 As for the collision, sweet.
 
		 
				
		
		 
	 
				
				
		
		
			
				
								DoorM4n 							 
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								by DoorM4n  Sun Jul 02, 2006 1:07 pm 
			
			
			
			
			kornkidcrazy wrote: Lol, i remember that model 
 As for the collision, sweet.
LMAO the UV's didnt save or w/e  I dunno how to save the UV's to the model   
     Cause im a n00b at 3ds max.
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								greennc 							 
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								by greennc  Sun Jul 02, 2006 1:12 pm 
			
			
			
			
			looking sweet dude me need big time lol
			
			
									
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								JesseCuster 							 
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								by JesseCuster  Sun Jul 02, 2006 1:34 pm 
			
			
			
			
			YES......thats it......u r my hero
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
								r0tten 							 
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								by r0tten  Sun Jul 02, 2006 1:56 pm 
			
			
			
			
			looks great, i cant wait for a tutorial on this, technically you could make a model of a bsp and null out a level and have a whole new level with this right? i mean thats what i'd do....
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
								SpecOp44 							 
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								by SpecOp44  Sun Jul 02, 2006 2:06 pm 
			
			
			
			
			... 
 holy crap!..you could make you're own levels like r0tten said...
 
		 
				
		
		 
	 
				
		
		
			
				
																			
								anubus12 							 
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								by anubus12  Sun Jul 02, 2006 2:19 pm 
			
			
			
			
			u should add a draw bridge, as in active scenery, with a switch. Then it would  be tight. But good job.
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
																			
								voodoo721 							 
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								by voodoo721  Sun Jul 02, 2006 2:21 pm 
			
			
			
			
			i dont think thats possible yet, working ctrls
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
								T1xAnton 							 
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								by T1xAnton  Sun Jul 02, 2006 2:35 pm 
			
			
			
			
			r0tten i have some news get on msn...
			
			
									
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								anubus12 							 
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								by anubus12  Sun Jul 02, 2006 2:45 pm 
			
			
			
			
			yeah u could just take a teleporter a not expanded one, change its moddle, and then change the modle of it being expanded and walla a draw bridge. just take the switch from relic along with its reflexive or something.
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
								DoorM4n 							 
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								by DoorM4n  Sun Jul 02, 2006 2:46 pm 
			
			
			
			
			voodoo721 wrote:  working ctrls
just a trigger
 
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								Snave 							 
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								by Snave  Sun Jul 02, 2006 2:57 pm 
			
			
			
			
			anubus12 wrote: yeah u could just take a teleporter a not expanded one, change its moddle, and then change the modle of it being expanded and walla a draw bridge. just take the switch from relic along with its reflexive or something.
It's 
model  by the way.
Nice work DoorM4n.
 
		 
				
		
		 
	 
				
		
		
			
				
								P8ntballer24 							 
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								by P8ntballer24  Sun Jul 02, 2006 3:53 pm 
			
			
			
			
			voodoo721 wrote: i dont think thats possible yet, working ctrls
Um yes?  It's actully very easy I did a mod on it too...
Thats super duper cool Dor!
 
		 
				
		
		 
	 
				
		
		
			
				
																			
								voodoo721 							 
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								by voodoo721  Sun Jul 02, 2006 4:11 pm 
			
			
			
			
			P8ntballer24 wrote: voodoo721 wrote: i dont think thats possible yet, working ctrls
Um yes?  It's actully very easy I did a mod on it too...
Thats super duper cool Dor!
what mod  
oh and if it is then a draw bridge can be easily made with the containment gate.