wip: Battle Valley

Post your pics of mods in beta, or pictures that do not have a mod associated with them.

lookin' good?

yes
8
44%
no
5
28%
maybe...
3
17%
i don't know yet..
2
11%
 
Total votes: 18

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Microx256





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wip: Battle Valley

Post by Microx256 »

my and Draco's map project is named Battle Valley, updates can be located on later pages, and images are there too, but heres 1
Last edited by Microx256 on Tue Aug 01, 2006 3:50 am, edited 4 times in total.
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DJ_Gnomey wrote:not being able to fully rearrange bsps is BSP BULLCRAP!!!! (quote that if you want. I don't mind! lol)
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Post by {SA}DR »

Hey , i will post bsp. update later.
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Diablo65





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Post by Diablo65 »

That's Sketchup, Aint it? Can you convert it to a level BSP?
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SnaFuBAR





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Post by SnaFuBAR »

yeh... that looks really boring. a box and a cylinder? c'mon, you'll have to do better than that.
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Dude. No. Do you even know who Katarn and Snaf are?They are some of the few 1337est modelers that have ever set foot in CE. =D
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Post by Razor »

If its anything like your last 2 levels , it will be fun to play. =)
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Post by {SA}DR »

Razor wrote:If its anything like your last 2 levels , it will be fun to play. =)
Well , i am makeing the bsp. and Microx is doing some weapons and other stuff mb.

EDIT : Update , bsp. is almost ready , only the walls are changed later , then they look more like Blood Gulch's .

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Post by RvB}X »

Interesting
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Microx256





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Post by Microx256 »

[quote="{SA}DR
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DJ_Gnomey wrote:not being able to fully rearrange bsps is BSP BULLCRAP!!!! (quote that if you want. I don't mind! lol)
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Post by {SA}DR »

New weapon : S96 Sniper , ignore the blue color of some boxes . It has 8 bullet clip . Oh and my SMG will be in this map also.

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Last edited by {SA}DR on Sat Jul 01, 2006 8:34 am, edited 1 time in total.
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Diablo65





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Post by Diablo65 »

Nice... and you can really turn that into a gbx model?
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Microx256





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Post by Microx256 »

[quote="{SA}DR
Image
DJ_Gnomey wrote:not being able to fully rearrange bsps is BSP BULLCRAP!!!! (quote that if you want. I don't mind! lol)
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Post by S3anyBoy1 »

this looks like a garage
i see a warthog in the bsp pic
its very small so im assuming this is a map with small people
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Post by {SA}DR »

S3anyBoy1 wrote:this looks like a garage
i see a warthog in the bsp pic
its very small so im assuming this is a map with small people
This is for 8 players , 4 on one team 4 in other , and CTF is best for this map . I will remove the warthog it was just to know how big the map supposed to be and i forgot it there , and yeah ingame there are 2 hogs , 2 ghosts , no banshees.Also , bsp. final update will come soon , when Microx is doin' over the walls with 3dsMax.
Z_25 wrote:u mean uzi not smg?
Yup . :wink:
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Microx256





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Post by Microx256 »

[quote="{SA}DR
Image
DJ_Gnomey wrote:not being able to fully rearrange bsps is BSP BULLCRAP!!!! (quote that if you want. I don't mind! lol)
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Post by {SA}DR »

[quote="Z_25"][quote="{SA}DR
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Post by saddamsdevil »

Looks neat ;). so you are working together now? good.
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Post by {SA}DR »

Thanks :)
Diablo65 wrote:Nice... and you can really turn that into a gbx model?
Yes .
Last edited by {SA}DR on Sat Jul 01, 2006 9:17 am, edited 2 times in total.
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Microx256





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Post by Microx256 »

saddamsdevil wrote:Looks neat ;). so you are working together now? good.
ya :P
im also working on a AI map by myself
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DJ_Gnomey wrote:not being able to fully rearrange bsps is BSP BULLCRAP!!!! (quote that if you want. I don't mind! lol)
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Post by Caboose{SE} »

can you say fail?

sorry but the bsp looks like it will not compile. try using gmax, it's free.
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Post by {SA}DR »

I am completeing this map project with SketchUp ( Microx is doing walls and mb other little stuff with 3dsmax) . But maybe very soon , i will be using Gmax ..


Just a quick render ... ( or something near render :roll: )

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