Blood Gulch Mod Underway
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- Joined: Mon Feb 23, 2004 2:38 pm
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good idea.... heh can u help me?XeRoWaVe wrote:heres an idea stop making so many mods that no one hosts its useless... every should work on ONE MOD like someon with models someone with skins projectile swaps etc
o and y dont u put the fortress in the middle. if u have too many levels it will lag A LOT and all the levels wont show either(i've tried it b4)
but good idea anyways
everything i say is a lie!
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For one, I would do that but here's an issue:XeRoWaVe wrote:heres an idea stop making so many mods that no one hosts its useless... every should work on ONE MOD like someon with models someone with skins projectile swaps etc
Why waste your your time with something that will come out very badly. You have to implement this idea of a mod into EVERY worker otherwise they won't get it how you'd like it. Making our own mods lets us use our creativity. I don't care if noone hosts it. I just wanna make something that is really cool and some people may even decide to host it or something. I want to be able to go into the forums and show snapshots of a mod I made or thought of and go, "That's mine." It having pride in Halo and creativity. Collaborations is jsut for people who have the same general idea.
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- Posts: 136
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- Posts: 136
- Joined: Mon Feb 23, 2004 2:38 pm
ok, Double post again, but its an Update.
The mod is coming along great. I hope nitrus doesnt midn that I used his bitmaps .ppf I also have tweaked with my fog and lights a bit, but i want a better/darker skin for those darned plates. Does anyone know what the exact skin of the top of the base is, or if it's a solid color what color it is (RGB values only)
The mod is coming along great. I hope nitrus doesnt midn that I used his bitmaps .ppf I also have tweaked with my fog and lights a bit, but i want a better/darker skin for those darned plates. Does anyone know what the exact skin of the top of the base is, or if it's a solid color what color it is (RGB values only)
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- Posts: 136
- Joined: Mon Feb 23, 2004 2:38 pm