[Mod]-Skull Island
- RaVNzCRoFT
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- Location: Raleigh, North Carolina, USA
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- Location: in reahab for being addicted to rehab
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Re: [Mod]-Skull Island
PLEASE take some time to read the first post next timepyroman31 wrote: Map
Slightly darker
Trees around the map (no collision sorry)
New skin
Completely SLC
New ambient sounds
Although late in my response in terms of a review for this mod I must say it really does go right up there in terms of atmosphere...
The level is skinned quite well and the sounds are fantastic...The chirping birds singing in the background and the nicley echoed sound of the rifle and the pistol are great!
The mod however does has its downfalls...The bone, it doesnt work too well as a weapon and the original needler sounds are still heard from ricochets. the concept of picking them up from a ribcage is awesome however and I can try to ignore the issue...
The other one as everyone has already stated is the colission of the trees...It kinda hurts the atmosphere and fun of the game when you see someone run into a tree to hide. The trees also create lag with lighting...
Anyway its a good mod to play if you want a unique twist on halo.
The level is skinned quite well and the sounds are fantastic...The chirping birds singing in the background and the nicley echoed sound of the rifle and the pistol are great!
The mod however does has its downfalls...The bone, it doesnt work too well as a weapon and the original needler sounds are still heard from ricochets. the concept of picking them up from a ribcage is awesome however and I can try to ignore the issue...
The other one as everyone has already stated is the colission of the trees...It kinda hurts the atmosphere and fun of the game when you see someone run into a tree to hide. The trees also create lag with lighting...

Anyway its a good mod to play if you want a unique twist on halo.
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