[Vehicle]Behemoth- Brok3n Halo (Perfect UV's Preview)

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Trulife8342




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[Vehicle]Behemoth- Brok3n Halo (Perfect UV's Preview)

Post by Trulife8342 »

Another Brok3n Halo Production
By Trulife8342

We Bring you Behemoth, A completly new vehicle, Comes with one standard rocket launcher, and a really cool paintjob, Its completly transferable to any map what so ever, Have fun with it, go crazy, do what you people do :lol:

Pics
Image
Image
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Correct UV's now stop *** about the skin
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THANKS DEC FOR TEACHING ME HOW TO UV MAP
Serenity
Attachments
Brok3n_halo.rar
patch Coagulation
(275.43 KiB) Downloaded 173 times
Last edited by Trulife8342 on Wed Jun 21, 2006 9:41 am, edited 2 times in total.
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T1xAnton




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Post by T1xAnton »

NOW that a vehicle. :shock: I love you guys. Custome model....skin....OMG YEAH.
Last edited by T1xAnton on Tue Jun 20, 2006 6:51 pm, edited 1 time in total.
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P8ntballer24




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Post by P8ntballer24 »

Now that's Hawt...
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Post by trepdimeflou »

=D so that's what you've been up to...i'd hit it.
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Trulife8342




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Post by Trulife8342 »

About the purple contrail just null that out, unless people want me to create a whole new patch...

Edit: nevermind that patch has the contrail nulled out
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Post by Monkey Terd »

Sexy, Is that the flag shader?
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Post by afriendlyretard »

looks pretty schweet
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Post by T1xAnton »

Guys. Its a skinned model. :P
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Post by Winkler707 »

Monkey Terd wrote:Sexy, Is that the flag shader?
No UV map i'm sure of it Brok3n halo = the 1337 Trep i told you i knew :D
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Post by GametagAeonFlux »

You sure it isn't the Beehemoth? :wink:
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Trulife8342




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Post by Trulife8342 »

lol, GTA, everyone has been telling me that
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Post by ScottyGEE »

Yeah its pretty kool looking but the fact that it does look like a shaderswap makes the thing go way down IMO...Skin it better to get my approval because its sooooooo important :lol:
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Technically its only me animating though ;)
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Trulife8342




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Post by Trulife8342 »

lol scotty i wish I could show you something but its not my pic to post.
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Post by xXxCocoFangxXxx »

That's awesome! :shock:
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Post by Snaku »

Um... is that a working uv map on an injected model? Cuz like... if you could model it that well, you could probably make a better looking skin. Or is it still a swirled up darkmatter injected uv? If so, how did you make it symettrical? Model half the vehicle and then reflect it?
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Post by P8ntballer24 »

Snaku wrote:Um... is that a working uv map on an injected model? Cuz like... if you could model it that well, you could probably make a better looking skin. Or is it still a swirled up darkmatter injected uv? If so, how did you make it symmetrical? Model half the vehicle and then reflect it?
It's called entity that doesn't have full UV mapping yet..
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Post by Dojorkan »

O think I know what that is a hybrid of.
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Post by Winkler707 »

it's not a hybrid it's a custom model
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Post by DoorM4n »

Looks like a new banshee model with a new skin...



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Last edited by DoorM4n on Wed Jun 21, 2006 10:15 am, edited 1 time in total.
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Trulife8342




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Post by Trulife8342 »

Spawned containment gates, *****, please shut up before you get in trouble yet again
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