<H2> Rike

Post your pics of mods in beta, or pictures that do not have a mod associated with them.
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ScottyGEE




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Post by ScottyGEE »

Last I checked UVM of models didnt take too much...
Also why would you give it another model for camoflauge? Custom models camoflauge anyway...

edit: doorm4n he also said he was adding support for ai-mp in his older ai editor ;)
Last edited by ScottyGEE on Mon Jun 19, 2006 2:35 pm, edited 1 time in total.
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Technically its only me animating though ;)
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Trulife8342




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Post by Trulife8342 »

DoorM4n wrote:
RA1N THE ELITE wrote:actually...
I still want your motorcycle really bad Snaku.
ditto :P

I remember trulife said he had ai in mp??? Should i believe this? I believed him last time. I'll ask the man behind the program instead of trusting trulife....... :roll:
Im not going to start an arguement, But when me and shade were on the project you barely understood what we were telling you, If you want to misinterperate thats you problem not mine.
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Post by RA1N THE ELITE »

oooo. touchy.
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DoorM4n
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Post by DoorM4n »

Trulife8342 wrote:
DoorM4n wrote:
RA1N THE ELITE wrote:actually...
I still want your motorcycle really bad Snaku.
ditto :P

I remember trulife said he had ai in mp??? Should i believe this? I believed him last time. I'll ask the man behind the program instead of trusting trulife....... :roll:
Im not going to start an arguement, But when me and shade were on the project you barely understood what we were telling you, If you want to misinterperate thats you problem not mine.
LMFAO!!!!!! You called me up and yelled into the microphone of your cellphone that you got AI in MP. I SURELY can't misinterperate that...
Trulife8342 wrote:Im not going to start an arguement
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Trulife8342




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Post by Trulife8342 »

Of course I did, What ever helps you sleep at night
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DoorM4n
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Post by DoorM4n »

Btw, your model needs a lot work......

That just came from the heart :D
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Post by PigFarker »

MasterChief2829 wrote:Proper Collision? If so, someone should Model Hang em High and with propler collision and correct UVs.. :twisted:
*ahem* Thank me if idea is used :P
Yeah, thats what I was thinking to do when proper UVW and collision injection comes out. Inject a modeled map over something like a mach, fake BSPs :P
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Post by P8ntballer24 »

Don't worry about stupid UV's entity is having problem with it and soon (after testing 100 times with poke) we might have almost got there but still some problems.. Gotta get 3ds workins with entity soon..

Dorm4n that is why this model is still beta and maybe needs work why don't you say what can be better then it needs work..
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Post by Snaku »

Didn't mean to say I was worried about it. My method is so limited; it'll be nice when it's obsolete. Maybe I should start learning to use 3dsmax.
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Post by slayer410 »

PigFarker wrote:
MasterChief2829 wrote:Proper Collision? If so, someone should Model Hang em High and with propler collision and correct UVs.. :twisted:
*ahem* Thank me if idea is used :P
Yeah, thats what I was thinking to do when proper UVW and collision injection comes out. Inject a modeled map over something like a mach, fake BSPs :P
Yep, that's what I did a while back. :wink:
(like 3-4 months ago)
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Post by Juniorman030790 »

Hell yeah! Who needs a real bsp?

Well I guess we could maybe use real bsps for somethings that are beyond my grasp...

But I would be more than happy to play fake bsps. :D
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Post by jzimmer09 »

OMG well i thin its awsoem.. and i cant wait to see it in a mod :) :P
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Post by voodoo721 »

looks good. will you be using this in a mod?
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