[MOD] My first mod. MarineOut FINAL* FIXED BUGS*

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ledgendary





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[MOD] My first mod. MarineOut FINAL* FIXED BUGS*

Post by ledgendary »

OK I have borrored a skin from Darkm0d to give my map the swat marine fealing This is the final version Here is a movie of it becasue its to dark for pics. http://useruploads.mythica.org/view.cgi ... iethat.wmv


Please don't flame me this is first mod I have ever released. Its on Lockout and when ever you respawn you are a marine. There are like 6 different kinds you can be. I also did jsut some projectle swaps and weapon swaps and a little skinning. ( In the Next version It will be skined darker and marines will have lights. )

BUGS- NONE!!!

Pictures
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and many more.

DOWNLOAD
Attachments
marineoutfinal.rar
Here is the final version of MarineOut ( sppf, apply to Lockout )
(6.94 MiB) Downloaded 72 times
marineout.rar
An sppf for marineout beta.
(6.53 MiB) Downloaded 22 times
Last edited by ledgendary on Fri Jun 16, 2006 10:27 am, edited 2 times in total.
gamefreak249





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Post by gamefreak249 »

coooooool :) They all look like they're ready to KICK SOME ASS :D
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Post by GametagAeonFlux »

Sounds cool, but the bug is pretty major. =\
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Post by Monkey Terd »

Cool. But the freezing sounds like no fun :(.
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Post by StalkingGrunt911 »

it looks like u use ULT or maybe did skin it the pics arent that great try to fix the bug or like someone said no ones gonna download
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Post by Dojorkan »

Why do people never set permutations?

Your marines spawn with random armor, which often look stupid. Try setting the permutation/variation so that they spawn as a normal marine, Like Sargent Johnson.

If you need help with this I can help you tomorrow.

It just bugs the heck out of me when they have random things.

How oftehn would you see a marone in the battlefield wear dressy clothes and pants with armor and a ODST helmet over it? Sometimes they even spawn wih 2 or three different helmets on at the same time.. which looks even more stupid.
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Post by RA1N THE ELITE »

wow it's so simple I'm wondering how he was able to make the rest of the mod come out so cool.
Edit: change the default variation for the masterchief or elite bipd to whatever marine you like best. i suggest odst.
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Post by The Flying Dutchmen »

no... you dont set variation in a masterchief not in a BIPD if he has the marine hlmt imported.

for the mod, looks like Uberlightmaptool - job, i see no skinnings like you mentioned.. if so please post some of your made skins.
some proj swaps and itmc swaps maybe? wtf is a ghost doing on lockout.
o well good for you 8) , and why let the bug be? if the female freezes just set it back to mc / elite :roll:
Last edited by The Flying Dutchmen on Thu Jun 15, 2006 4:09 am, edited 1 time in total.
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I don't think the dds files work in the ppf o matic
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Post by Dojorkan »

RA1N THE ELITE wrote:wow it's so simple I'm wondering how he was able to make the rest of the mod come out so cool.
Edit: change the default variation for the masterchief or elite bipd to whatever marine you like best. i suggest odst.
Yes you can set it in the BIPD tag.

Theres a thing called "default variation" in there which selects which of the strong IDs in the HLMT to use.
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Post by The Flying Dutchmen »

then there's 2 ways out 8)
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I don't think the dds files work in the ppf o matic
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Post by ledgendary »

I fixed it.
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Post by jlddodger »

If anyone is curious, the random colored dress pants are the color of your profile. Mine were yellow the pictures show green, etc.
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