Water Problem: CE

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{KaS} Korori





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Water Problem: CE

Post by {KaS} Korori »

OK i have been working on sanctuary for a long time and i am now trying to put water in. i made the planes . I called the object water! and i also copied the bitmap renamed it water and compiled it. and made a .shader_transparent_chicago_extended like the one in a30. The problem is that when i compile the map im am getting open faces with my water. And sry about the ground color i am just tesing my model before further going in the process. I also followed the tutorial [url]http://www.halomods.com/forums/viewtopi ... =26004[url] i just left the fog out
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i am also sry about the picture size i was tring to get my other maps donw as well.

Note pictures will be deleted do to space by 7/15/06

Soon to come terminal, sanctuary, bt_underground,Codename_zanzation, and a few others
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{KaS} Korori





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Post by {KaS} Korori »

I waited patently for 5 days and no one answered my question. I am still trying to fix them. Please Help Me.
Last edited by {KaS} Korori on Thu Jun 15, 2006 11:42 am, edited 1 time in total.
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HK-47





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Post by HK-47 »

open faces? that might mean its not sealed.
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Thanks LT.
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{KaS} Korori





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Post by {KaS} Korori »

All edges are sealed completly. Thanks though.
Last edited by {KaS} Korori on Thu Jun 15, 2006 11:50 am, edited 1 time in total.
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HK-47





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Post by HK-47 »

Convert to editable mesh select the far left editor (Dots) select then weld with 0.001 this seals mostly anything....worked for my h2 mc :\.
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Thanks LT.
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{KaS} Korori





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Post by {KaS} Korori »

Thanks for your help but still that did not help me.
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{KaS} Korori





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Post by {KaS} Korori »

I am still having problems having multiple water planes can anyone pls help me.
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