Post your pics of mods in beta, or pictures that do not have a mod associated with them.
F1N3ST
Posts: 322 Joined: Fri Sep 30, 2005 10:39 am
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by F1N3ST » Wed Jun 14, 2006 10:58 am
Yep, its pretty badass, i like the finished product, rate -/10, and comment, thank you.
Caboose{SE}
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by Caboose{SE} » Wed Jun 14, 2006 11:00 am
uhh...well the model is ok. but...well a rail gun fires and encased metal spick at supersonic speeds...literaly melting its target...that doesn't look like it can do that. it's to simple.
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F1N3ST
Posts: 322 Joined: Fri Sep 30, 2005 10:39 am
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by F1N3ST » Wed Jun 14, 2006 11:04 am
.....Yeah, about that, it looks identical to my referance picture, - the scope, so, i blame my referance picture.
r0tten
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Posts: 1734 Joined: Sun Jan 22, 2006 8:41 pm
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by r0tten » Wed Jun 14, 2006 12:21 pm
yeah, well this doesnt look like a rail gun either but i bet you love this gun when its in my mod later this week, thanks finest it looks fantastic
^ homemade "rail gun"
p.s. upload it somewhere so i can add it in tonight, send it to me in a pm please.
Skayter
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by Skayter » Wed Jun 14, 2006 12:38 pm
Yay your backl!
F1N3ST
Posts: 322 Joined: Fri Sep 30, 2005 10:39 am
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by F1N3ST » Wed Jun 14, 2006 12:48 pm
Yea, skayter im back for the summer, i didnt know you were still around. And this model was intended for r0ttens mod, but if you want to use this model in a mod, contact me. Both of you get on MSN or AIM.
Explosive American
Posts: 1131 Joined: Wed Apr 13, 2005 4:52 pm
Location: Santa Cruz, CA
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by Explosive American » Wed Jun 14, 2006 12:55 pm
Caboose{SE} wrote: uhh...well the model is ok. but...well a rail gun fires and encased metal spick at supersonic speeds...literaly melting its target...that doesn't look like it can do that. it's to simple.
WRONG.
THIS is how a railgun works.
The US Navy looking into mounting railguns on battleships.
RA1N THE ELITE
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by RA1N THE ELITE » Wed Jun 14, 2006 1:10 pm
Dude guns have many models. I've seen over 20 uzi models but they are all still mac 10s. he could say it's a railgun even if it doesn't look like it to you.
The Elites cannot be stopped.
Skayter
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by Skayter » Wed Jun 14, 2006 1:51 pm
Yea F1n3st I accomplished ****loads.. and made new friends
But I Won't be back for long My new craving for pot has got the best o my lol...
Monkey Terd
Posts: 2032 Joined: Tue May 17, 2005 6:34 pm
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by Monkey Terd » Wed Jun 14, 2006 2:02 pm
Hmmm. The model looks very flat. Other than that. It looks good.
Formerly known as Limpmybizket.
PsiMatrix
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by PsiMatrix » Wed Jun 14, 2006 3:43 pm
Monkey Terd wrote: Hmmm. The model looks very flat. Other than that. It looks good.
I think it looks more like those double-handed phaser rifles from Star Trek : First Contact.
Remembering that Halo is set in 2552 rail-guns could get that small. It looks really nice.
Explosive American wrote: The US Navy looking into mounting railguns on battleships.
Last I heard they had at least one prototype but it was so large they could
only fit it on a battleship
Major Tom,
ALONE
Hunter - Life of a Hunter
r0tten
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Posts: 1734 Joined: Sun Jan 22, 2006 8:41 pm
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by r0tten » Wed Jun 14, 2006 4:40 pm
yeah i read that article before, either way, i'm putting it in my mod, if i want it to be a rail gun than damnit, it's a rail gun!
HK-47
Posts: 1615 Joined: Sat Jul 16, 2005 5:44 pm
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by HK-47 » Wed Jun 14, 2006 5:20 pm
rail guns could be possible but you would probably need to tow it around :\.
Thanks LT.
r0tten
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Posts: 1734 Joined: Sun Jan 22, 2006 8:41 pm
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by r0tten » Wed Jun 14, 2006 5:28 pm
ummm you only sent me the .obj file, i need a .info file too and probably other stuf, i dont know. i've never injected a model before, what the heezy.....?
tebteb
Posts: 756 Joined: Mon Oct 10, 2005 9:12 pm
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by tebteb » Wed Jun 14, 2006 5:35 pm
Forgive me for posting an off topic question. . .
Basically, a railgun launches its projectile with magnetic force? I just wana know this for something me and my friends are doing. . .
Nice model dude, I like it!
r0tten
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Posts: 1734 Joined: Sun Jan 22, 2006 8:41 pm
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by r0tten » Wed Jun 14, 2006 6:41 pm
so umm i may be wrong but to inject a model into halo 2 (from what the tutorials say) you must edit the original file,not just make your own model, you didnt do that did you? i could be wrong, but if i'm not then your model is useless.
F1N3ST
Posts: 322 Joined: Fri Sep 30, 2005 10:39 am
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by F1N3ST » Wed Jun 14, 2006 7:09 pm
You can make your own model, just rename it to whatever your injecting it as, for all the LOD's, and then add to map the fp model in DM.
r0tten
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Posts: 1734 Joined: Sun Jan 22, 2006 8:41 pm
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by r0tten » Wed Jun 14, 2006 7:31 pm
riiiight so i rename it say sniper (whatever goes here [0][0]0[0].obj then again for [0][0][1] then [0][0][2] and so fourth?
Explosive American
Posts: 1131 Joined: Wed Apr 13, 2005 4:52 pm
Location: Santa Cruz, CA
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by Explosive American » Wed Jun 14, 2006 7:44 pm
tebteb wrote: Forgive me for posting an off topic question. . .
Basically, a railgun launches its projectile with magnetic force? I just wana know this for something me and my friends are doing. . .
Nice model dude, I like it!
Yup. Along a parallel set of rails.