heheheheScottyGEE wrote: Biohazard III? I dont see a II anywhere

|   |   |   |   | 
|   |   | 
|   |   | 
it IS a good mappackScottyGEE wrote:It seems to be a very good looking map pack...
Biohazard III? I dont see a II anywhere
edit: I just noticed we can nominate mods...
I've always felt that Mr_Murder's mods are classic...They were of the few big 1st gen (Its how I would label it...) halo2 mods that I still playand gain inspiration from today...
So of course, I nominate undeadlong and the hive
 my betateam and i have sorted out quite a few issues when it comes to systemlink and bugs..
 my betateam and i have sorted out quite a few issues when it comes to systemlink and bugs.. 
 

|   |   | 
both these mods i've played.. and they're quite nice , so i decided to add them.. though we had to remove Grim Hearse for freezing issues and non systemlink.GametagAeonFlux wrote:Undeadlong and The Hive are classics. I think The Hive is one of the only Waterworks mods I actually have on my main menu...I definitely second those nominations.
 
  thx to iron forge for his info and monkeyterd for his willingness
 thx to iron forge for his info and monkeyterd for his willingness  
|   |   |   |   | 
|   |   |   |   | 
|   | 
|   |   | 
|   |   | 
 
  i wouldve asked your permission since its special mod but dont got the chance to
 i wouldve asked your permission since its special mod but dont got the chance to  ... mappack is nearly all gama
 ... mappack is nearly all gama  what do you think
 what do you think  so i guess we're kool then
  so i guess we're kool then  
|   | 
Wow, get me a paper towel, i need to clean up.... >_<The Flying Dutchmen wrote:CLICK HERE TO DOWNLOAD PREVIEW VIDEO MADE BY BEHEMOTHPAKTU
|   |   | 
 
 
 
 |   |   | 
|   |   |   |   | 
|   |   |   |   | 
|   | 
It had tags from Halo 1 in it I think, which would make mass distribution illegal (unless everyone who downloaded it owned halo). I think...x088x wrote:Whoops, sorry. Another thing, since you guys don't have a Beaver Creek, I think Overflow by TSF would be a very good addition. It's my favorite Beaver Creek mod. I don't know if the trees in it have a PHMO. If they do, I would be very happy to give them collision, fix SLC, then send you the patch.
Edit: Nevermind, TSF did some sort of thing where you cannot open the map in editors.