More Skinning Problems
- -Legendary-
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More Skinning Problems
When I make the skin and Inport it back using Dothalo, I Fix Encryption then sign the map using CMR, then send it to my xbox, start it up and nothing. ( No skin, just the same warthog.)

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- -Legendary-
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- -Legendary-
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- -Legendary-
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- -Legendary-
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- -Legendary-
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Ok, this is what I do. I open photoshop, go back to Dothalo extract the objects/vehicles/warthog/bitmaps/tires. Then I make a back-up. I open the tires up in photoshop then edit them. I save them, go back to dothalo and import them Then it the raw data editor it shows what I did. ( it seems to be darker though) and fix Encryption sign the map, then send back to my Xbox, and nothing.( no skin.) ( I have cleared my cache.)

- Ketchup_Bomb
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Only internalize it to the shared.map if it is a skin you want to keep.Skayter wrote:import the skin into shared.map clear cache...
The shared.map will force it to every instance of that particular skin.
If it is just one you are testing out, internalize it into a multiplayer map.
(I would use Foundation for everthing as it is one of the smaller maps. [I think... >_>])
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OMG Thank you guys so much I got it to work!! I love you guys! well not really. but thanks!http://img.photobucket.com/albums/v475/ ... 3/lv10.jpg

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Not sure if you got the internalizer to work, or ended up clearing your cache. But Tfav remade his internalizer, in .net this time so there will be no runtime errors. You can find it here.
Formerly known as Limpmybizket.