What a surprise huh?
Anyway.. I was just doing some simple tag editing.. auto shotgun, dual weildable, etc..
(I haven't saved Halo 2 to my harddrive, however, I've succesfully played patched warlock's, so I'm guessing it doesn't matter since these maps are always loaded from the harddrive).
This was on Turf:
I ftped the map from tdata to my harddrive, opened in dothalo, edited my tags, clicked save changes in the tag window. Then clicked fix encryption, then closed the map. I then resigned it w/ the TF6 tool, and ftped it back to my xbox. I changed the original file to $turf.map so it wouldn't be loaded, leaving the modded one turf.map; both in the original folder.
I loaded anotehr multi map, one off the disc and another off the harddrive; then went to load my modded map and it says, "failed to load map."
I also tried the same process, but skipping the "fix the encryption" step in dothalo (I thought this might be the same as the resign tool.
Any thoughts?
Does it hurt if you use the resign tool more than once?
ANOTHER Dothalo Question.. failed to load maps..
- xXxCocoFangxXx
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Ok, I have a retail HDD..
I could apply a ppf for warlock.. would it be any different than Turf? Or is it because I used dothalo?
So what you're telling me is to edit the map, save changes, fix encryption all in dothalo.. then close it, resign it with a different resigner than I have, and it should work?
What about when I get them all copied to my HDD?
I could apply a ppf for warlock.. would it be any different than Turf? Or is it because I used dothalo?
So what you're telling me is to edit the map, save changes, fix encryption all in dothalo.. then close it, resign it with a different resigner than I have, and it should work?
What about when I get them all copied to my HDD?
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