[WIP] Aerial - Soon on mimesis

Post your pics of mods in beta, or pictures that do not have a mod associated with them.
IRONMAN.





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Post by IRONMAN. »

Keep in mind that this is going to be played on XBC/KAI and not on the real Halo 2 XBL matchmaking. These games will be friendly games and not the ultimate desperation to do whatever it takes to win.
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xheadshotmastax




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Post by xheadshotmastax »

IRONMAN. wrote:Keep in mind that this is going to be played on XBC/KAI and not on the real Halo 2 XBL matchmaking. These games will be friendly games and not the ultimate desperation to do whatever it takes to win.
lmao yeah you
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DWells55





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Post by DWells55 »

Snaku wrote:They don't need to. They just need to control enough of them to spawn kill effectively.
I doubt it'll be too big of a problem, though. It's not like player spawns are team based, except in ctf and assault.
And I believe there were 4 raptors in the build I have, but I can't remember for sure.
Thankfully the objects this level are built out of are multi-layered, and one can hide underneath them and go for the rockets and stuff.
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T1xAnton




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Post by T1xAnton »

When I played the test version he gave me it worked perfectly in the terms of spawning and hiding from aerial vehicles. Theres plenty of cover in this map so don't worry about that.
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Post by x088x »

I cannot wait for this mod. It will be a lot of fun.
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Post by RA1N THE ELITE »

If it was up to me I would make a new forum call it holy **** i just **** my pants mods and put this mod in there. when can we expect a release and what map will it be for?
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xheadshotmastax




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Post by xheadshotmastax »

it will be released on mimesis very soon :D
its for deltatap.
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RA1N THE ELITE




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Post by RA1N THE ELITE »

deltaaproach? isn't that a SP map?
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Post by GametagAeonFlux »

RA1N THE ELITE wrote:deltaaproach? isn't that a SP map?
Umm...dude...he typed deltatap. That's the .map name of Sanctuary.

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Post by RA1N THE ELITE »

LOL! I thought he misspelled it. :D
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T1xAnton




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Post by T1xAnton »

lol... :lol:
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mike0619




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Post by mike0619 »

Can you post a pic of the pelican exploding i cant watch vids on my psp.
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Post by Snaku »

It doesn't show damage or anything. It's just a big explosion around the middle area of the pelican. Also, if you're too close when it happens it'll kill you with it.
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Post by mike0619 »

Does the pelican disappear? Also can you lock on to it and im guessing you can kill the pilot.
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Post by MrBalll »

What do you mean disappear? Like go away after it's destroyed. Also read the 2nd page for info on locking on to it.
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HEADTRAUMA





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Post by HEADTRAUMA »

P8intballer wrote..The mod looks good love the sky and the pelican but not a fan on the design of the map but im sure on XBC it's a blast..

you liked the map design 2 months ago when i sent you a patch.
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Post by P8ntballer24 »

Heh I was moslty talking about the Door HT not the keyplug but yeh I liked it back then things change yeh know :wink:
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Post by Doom »

xzodia wrote:cant be added using any currently available tools and i know that doing it in hex is possible but not for the average modder and certainly not for me
Guess I am above average then =]

I am not trying to thread bomb but I am happy becuase this topic gave me the abiltiy to add chunks properly through hex. The result of my first try below =].

Thanks Tycko

And the mod looks great! Can't wait for it.

-Doom
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Post by mike0619 »

MrBalll wrote:What do you mean disappear? Like go away after it's destroyed. Also read the 2nd page for info on locking on to it.
Yea, what happens after its destroyed does it remain there does it disappear? Also Doom how did you do that flashlight thing.
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Post by Snaku »

Doom's flashlight
After it's destroyed it just sits there. That's really the only flaw with it: that it doesn't show any damage or look destroyed or anything. Still, in light of what's been achieved, I consider it a pretty minor flaw.
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