Well, I did a search and it came to nothing (search engine here is useless). So here's my question:
How would I go about (the most efficient way) spawning effes? For example, to make a splashing effe like Greennc did in "Lost Temples."
Does it need to be a proj spawned or can I simply spawn the effe itself?
Spawning effes
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- WaywornMmmmm
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- Posts: 115
- Joined: Thu Apr 06, 2006 12:32 pm
- Location: Canadia.
Yes, I'm double posting. It's been 5 days, so get over it.
So I did the fire thing. Works great. Splash splash. Now I have some more questions.
Is there a way to change the size of an effe? Like, say I want a huge freakin' splash. (I'm using the rocket_explosion_liquid, by the way).
Is there a way to make it a continuous gushing rather than repeated splashes? Kind of like a geyser.
Also, once you get a certain distance from it, it doesn't show up. Any way to fix that?
So I did the fire thing. Works great. Splash splash. Now I have some more questions.
Is there a way to change the size of an effe? Like, say I want a huge freakin' splash. (I'm using the rocket_explosion_liquid, by the way).
Is there a way to make it a continuous gushing rather than repeated splashes? Kind of like a geyser.
Also, once you get a certain distance from it, it doesn't show up. Any way to fix that?
- WaywornMmmmm
- Posts: 1341
- Joined: Sat Nov 05, 2005 5:17 am
- Location: U.S.A
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It's only one spawn. It's a fire scen with the effe switched out.
[edit] I've completely changed my method now. Instead of spawning a fire and swapping it's effe for a splash, I kept the fire effe and swapped some prt3's and pmov's. Here's the result so far:

So now the question is how do I edit the colors, 'cuz I don't think most of 'em are in the bitmaps. Like they're in the effe or prt3 or something somewhere.
[edit] I've completely changed my method now. Instead of spawning a fire and swapping it's effe for a splash, I kept the fire effe and swapped some prt3's and pmov's. Here's the result so far:

So now the question is how do I edit the colors, 'cuz I don't think most of 'em are in the bitmaps. Like they're in the effe or prt3 or something somewhere.