Okay, So I've made a pretty nice skin for the AR that I'd like to release.
The problem is in the compass and number displays.
My queston is, do I have to include every single number display and compass thing into the .rar, or can I just make them like 1 file? Because it was really frustrating to install each and every bitmap file...
Help with assembling skins
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- Posts: 363
- Joined: Tue Jan 18, 2005 9:06 pm
- Location: Chicago, IL
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- Posts: 363
- Joined: Tue Jan 18, 2005 9:06 pm
- Location: Chicago, IL
Iight dawg.Thrifty wrote:Explain...? I'm not hip with you kids' new slang
Download this program: PPF Studio
Then follow this tutorial: http://files.halomods.com/viewtopic.php?t=22553
Just whenever it says bloodgulch.map, replace it with bitmaps.map
Make sure all of the bitmaps that you want are injected into any map through HMT. All of those bitmaps that you do inject over any map would be saved into bitmaps.map, and when you create a .ppf patch (A smaller, compressed file) out of that, the patch will contain all of your skins jammed into that one file. So when users download your skins, all they have to do is inject it over bitmaps.map via ppf-o-matic (A .ppf applier). It benefits for you, the user, and Halomods (Helps by saving bandwith if you do plan on hosting it over on the files forum ;p)