Ok i added a vehicle to a bloodgulch.scenario It loaded up fine no errors and i checked to make sure all the tags were linked together the way tthey should. I place the vehicles as totally new ones I dont want to replace the ones that are alreay on the map. I save it and go to Guerilla open up globals.globals go down to Vehicles in between Multiplayer infromation snd sounds. Because these are New vehicles and Im not taking out old ones i clicke add. I link the vehicle to the vehicle browser box. Save with no errors. Build the Map, no errors. Then run it when i get into the game the vehicles dont show up but i can tell their, there because when i walk to where they should be i get pushed away. but nothing comes up say press (button) to enter vehicle.
Could some one please help.
Vehicle tags not working after updating global.global
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You used the hacked version of guerilla right(Kornmann)?
When you add vehicles Halo takes the first 5 only the rest gets compiled into the map but don't show up.I know it doesn't make any sense.You can let it spawn when you go into devmode and type cheat_all_vehicles but thats only for testing.
What you have to do is getting a special script or name the custom vehicle like one of the existing ones so name your custon vehicle mp_ghost.vehicle so you have it to times but 2 different vehicles.
When you add vehicles Halo takes the first 5 only the rest gets compiled into the map but don't show up.I know it doesn't make any sense.You can let it spawn when you go into devmode and type cheat_all_vehicles but thats only for testing.
What you have to do is getting a special script or name the custom vehicle like one of the existing ones so name your custon vehicle mp_ghost.vehicle so you have it to times but 2 different vehicles.
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- FleetAdmiralBacon
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ACtually, it makes perfect sense
They are there in a specific order that is linked to the UI file.
YOu know how you can set the vehicles up in game setup? It has to do with that.
They are there in a specific order that is linked to the UI file.
YOu know how you can set the vehicles up in game setup? It has to do with that.

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No i used default Guerilla. So the special script lets you add more than the default vehicles. Were cant i get that.
And for renameing what do i have to rename just the vehicle or all the files that go with it. so i take a vehicle rename it to mp_ghost (or what ever) go to globals.globals and take the ghost link and change it to the vehicle that i want that i renamed to the ghost name. Ok but how do people have more then the default vehicles in there own created maps. Like Hugeass or the other one that just came out from that person. Is that the special script.
And for renameing what do i have to rename just the vehicle or all the files that go with it. so i take a vehicle rename it to mp_ghost (or what ever) go to globals.globals and take the ghost link and change it to the vehicle that i want that i renamed to the ghost name. Ok but how do people have more then the default vehicles in there own created maps. Like Hugeass or the other one that just came out from that person. Is that the special script.
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