Halo Photography
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Didnt you just change the Warthog_d to ghost_d? Thats what it looks like you did.Monkey Terd wrote:Dojorkan wrote:Now with all this JMAD editing, maybe people can figure out why the hell the ODSTS cant drive the Warthog even though they have the animations for it.
I was under the impression that they could.Try using a diffrent OSDT than in ZenGX's tutorial.
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http://img.photobucket.com/albums/v425/ ... yhog-1.jpg
The thing is, I want him to actually hold the steering wheel and have his foot on the peddels. It want it to be Realistic. Not using a different animation.
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I just have to budge in.Dojorkan wrote: The thing is, I want him to actually hold the steering wheel and have his foot on the peddels. It want it to be Realistic. Not using a different animation.
You are masterchief, a guy from space trained to kill alien scum called covenant. On his way he finds mutated soldier like things called the flood. They know how to travel in space and how to control plasma. They can teleport from one place to the next and mostly, there weapon of mass destruction is a ring in space called halo. How realistic do you think the story line of the game is?
that was a very good explanation doodhawaiian_modder wrote:I just have to budge in.Dojorkan wrote: The thing is, I want him to actually hold the steering wheel and have his foot on the peddels. It want it to be Realistic. Not using a different animation.
You are masterchief, a guy from space trained to kill alien scum called covenant. On his way he finds mutated soldier like things called the flood. They know how to travel in space and how to control plasma. They can teleport from one place to the next and mostly, there weapon of mass destruction is a ring in space called halo. How realistic do you think the story line of the game is?
Combined your sigs can't exceed 500x120 and 75kb in file size. Your sig cannot be animated.
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Since when can OSDT's drive ghosts?Dojorkan wrote:Didnt you just change the Warthog_d to ghost_d? Thats what it looks like you did.Monkey Terd wrote:Dojorkan wrote:Now with all this JMAD editing, maybe people can figure out why the hell the ODSTS cant drive the Warthog even though they have the animations for it.
I was under the impression that they could.Try using a diffrent OSDT than in ZenGX's tutorial.
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The thing is, I want him to actually hold the steering wheel and have his foot on the peddels. It want it to be Realistic. Not using a different animation.
And, as I said earlier, one of the other OSDT bipeds has the animation for driving. On Delta Halo, there are a few diffrent OSDT's. One drives a hog, and another is in the turret, and there is some more on the ground. So yes the OSDT in general does have teh animation to drive the hog. Ill get a campaign screenshot tomorrow.
Formerly known as Limpmybizket.
ODSTs have the same animations as the marines. And Marines could ALWAYS drive ghosts... hell they could even do it in the first Halo. And ummm.. Yeah I am FULLY aware they can drive a warthog. But when you transfer them to multiplayer they CANT, without using the ghost_d... which just looks stupid.Monkey Terd wrote:Since when can OSDT's drive ghosts?Dojorkan wrote:Didnt you just change the Warthog_d to ghost_d? Thats what it looks like you did.Monkey Terd wrote:Dojorkan wrote:Now with all this JMAD editing, maybe people can figure out why the hell the ODSTS cant drive the Warthog even though they have the animations for it.
I was under the impression that they could.Try using a diffrent OSDT than in ZenGX's tutorial.
![]()
http://img.photobucket.com/albums/v425/ ... yhog-1.jpg
The thing is, I want him to actually hold the steering wheel and have his foot on the peddels. It want it to be Realistic. Not using a different animation.
And, as I said earlier, one of the other OSDT bipeds has the animation for driving. On Delta Halo, there are a few diffrent OSDT's. One drives a hog, and another is in the turret, and there is some more on the ground. So yes the OSDT in general does have teh animation to drive the hog. Ill get a campaign screenshot tomorrow.
Alright then, you dont seem to understand.hawaiian_modder wrote:I just have to budge in.Dojorkan wrote: The thing is, I want him to actually hold the steering wheel and have his foot on the peddels. It want it to be Realistic. Not using a different animation.
You are masterchief, a guy from space trained to kill alien scum called covenant. On his way he finds mutated soldier like things called the flood. They know how to travel in space and how to control plasma. They can teleport from one place to the next and mostly, there weapon of mass destruction is a ring in space called halo. How realistic do you think the story line of the game is?
At least Realistic to the Halo-verse. There still alot of things a sci-fi game follows to real life... and thats driving a jeep like military vehicle with a steering wheel, and not the sticking your hands on the side of the seat because your using the wrong animation.
I thought that would be fairly obvious.
I mean its not like you can sprout wings and fly in this game and swim and thin aim when your on land. Its not like Master Chief can shoot energy balls out his hands.
And to stay on topic:

Yay, I found a glitch that makes the tank survive from the scarab!
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okay i accidentally took this picture when i was playing halo in ratrace when i accidentally pressed the screenshot button
(i don't really care if im not allowed to post halo pics but i dont care i want u guys to see this)

(i don't really care if im not allowed to post halo pics but i dont care i want u guys to see this)

Combined your sigs can't exceed 500x120 and 75kb in file size. Your sig cannot be animated.
I didnt complain about his render being realistic.HK-47 wrote:tre pgot away with it with his beautiful textures....*** that realism ;P.
I said, "With all this JMAD editing going around , maybe someone can figure out how to fix the ODSTs so they can use their warthog animation". WITH OUT using a ghost or another JMAD.
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Last edited by Chaoswarrior on Wed May 10, 2006 5:12 pm, edited 1 time in total.
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Dojorkan wrote:I didnt complain about his render being realistic.HK-47 wrote:tre pgot away with it with his beautiful textures....*** that realism ;P.
I said, "With all this JMAD editing going around , maybe someone can figure out how to fix the ODSTs so they can use their warthog animation". WITH OUT using a ghost or another JMAD.
i wasnt talking to you.

Thanks LT.