Halo Photography

Post your pics of mods in beta, or pictures that do not have a mod associated with them.
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Post by Juniorman030790 »

trep is that actually in game? or photoshopped. That looks badass.
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Post by ScottyGEE »

As far as I know, halo2 does not support real time reflecting surfaces (like a mirror kinda thing) so Id say its edited...
Theres also the fact that the picture with the hand does not appear in the orb shot but you can see his arm using the same animation as the machinima holding pistol thing...
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Technically its only me animating though ;)
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Post by trepdimeflou »

Actually, they are both 3dsmax renders =D
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Post by GametagAeonFlux »

That seagull thing is weird...I don't think I've ever heard of it being there before.
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Post by Monkey Terd »

Dojorkan wrote:Now with all this JMAD editing, maybe people can figure out why the hell the ODSTS cant drive the Warthog even though they have the animations for it.


I was under the impression that they could. :wink: Try using a diffrent OSDT than in ZenGX's tutorial. :lol:
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Post by Dojorkan »

Monkey Terd wrote:
Dojorkan wrote:Now with all this JMAD editing, maybe people can figure out why the hell the ODSTS cant drive the Warthog even though they have the animations for it.


I was under the impression that they could. :wink: Try using a diffrent OSDT than in ZenGX's tutorial. :lol:
http://img.photobucket.com/albums/v425/ ... yhog-1.jpg
Didnt you just change the Warthog_d to ghost_d? Thats what it looks like you did.

The thing is, I want him to actually hold the steering wheel and have his foot on the peddels. It want it to be Realistic. Not using a different animation.
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Post by Hawaiian Modder »

Dojorkan wrote: The thing is, I want him to actually hold the steering wheel and have his foot on the peddels. It want it to be Realistic. Not using a different animation.
I just have to budge in.
You are masterchief, a guy from space trained to kill alien scum called covenant. On his way he finds mutated soldier like things called the flood. They know how to travel in space and how to control plasma. They can teleport from one place to the next and mostly, there weapon of mass destruction is a ring in space called halo. How realistic do you think the story line of the game is?
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Post by halmn007 »

hawaiian_modder wrote:
Dojorkan wrote: The thing is, I want him to actually hold the steering wheel and have his foot on the peddels. It want it to be Realistic. Not using a different animation.
I just have to budge in.
You are masterchief, a guy from space trained to kill alien scum called covenant. On his way he finds mutated soldier like things called the flood. They know how to travel in space and how to control plasma. They can teleport from one place to the next and mostly, there weapon of mass destruction is a ring in space called halo. How realistic do you think the story line of the game is?
that was a very good explanation dood
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Post by Monkey Terd »

Dojorkan wrote:
Monkey Terd wrote:
Dojorkan wrote:Now with all this JMAD editing, maybe people can figure out why the hell the ODSTS cant drive the Warthog even though they have the animations for it.


I was under the impression that they could. :wink: Try using a diffrent OSDT than in ZenGX's tutorial. :lol:
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Didnt you just change the Warthog_d to ghost_d? Thats what it looks like you did.

The thing is, I want him to actually hold the steering wheel and have his foot on the peddels. It want it to be Realistic. Not using a different animation.
Since when can OSDT's drive ghosts?


And, as I said earlier, one of the other OSDT bipeds has the animation for driving. On Delta Halo, there are a few diffrent OSDT's. One drives a hog, and another is in the turret, and there is some more on the ground. So yes the OSDT in general does have teh animation to drive the hog. Ill get a campaign screenshot tomorrow.
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Post by Dojorkan »

Monkey Terd wrote:
Dojorkan wrote:
Monkey Terd wrote:
Dojorkan wrote:Now with all this JMAD editing, maybe people can figure out why the hell the ODSTS cant drive the Warthog even though they have the animations for it.


I was under the impression that they could. :wink: Try using a diffrent OSDT than in ZenGX's tutorial. :lol:
http://img.photobucket.com/albums/v425/ ... yhog-1.jpg
Didnt you just change the Warthog_d to ghost_d? Thats what it looks like you did.

The thing is, I want him to actually hold the steering wheel and have his foot on the peddels. It want it to be Realistic. Not using a different animation.
Since when can OSDT's drive ghosts?


And, as I said earlier, one of the other OSDT bipeds has the animation for driving. On Delta Halo, there are a few diffrent OSDT's. One drives a hog, and another is in the turret, and there is some more on the ground. So yes the OSDT in general does have teh animation to drive the hog. Ill get a campaign screenshot tomorrow.
ODSTs have the same animations as the marines. And Marines could ALWAYS drive ghosts... hell they could even do it in the first Halo. And ummm.. Yeah I am FULLY aware they can drive a warthog. But when you transfer them to multiplayer they CANT, without using the ghost_d... which just looks stupid.

hawaiian_modder wrote:
Dojorkan wrote: The thing is, I want him to actually hold the steering wheel and have his foot on the peddels. It want it to be Realistic. Not using a different animation.
I just have to budge in.
You are masterchief, a guy from space trained to kill alien scum called covenant. On his way he finds mutated soldier like things called the flood. They know how to travel in space and how to control plasma. They can teleport from one place to the next and mostly, there weapon of mass destruction is a ring in space called halo. How realistic do you think the story line of the game is?
Alright then, you dont seem to understand.
At least Realistic to the Halo-verse. There still alot of things a sci-fi game follows to real life... and thats driving a jeep like military vehicle with a steering wheel, and not the sticking your hands on the side of the seat because your using the wrong animation.
I thought that would be fairly obvious.

I mean its not like you can sprout wings and fly in this game and swim and thin aim when your on land. Its not like Master Chief can shoot energy balls out his hands.



And to stay on topic:
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Post by DoorM4n »

trepdimeflou picture's are fuckn amazing !!!
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Post by HK-47 »

tre pgot away with it with his beautiful textures....damn that realism ;P.
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Post by 5C077 »

HK-47 wrote:tre pgot away with it with his beautiful textures....*** that realism ;P.
Please translate that into English.

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Its been awhile.

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Post by HK-47 »

wow i must have been really tired...

i mean to say;

Trep got away with people thinking that is real cause hes godly at 3ds max :P,
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Post by Hawaiian Modder »

Now for more pics

Nobody likes a poser
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And now... MC on covenant steroids
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Post by halmn007 »

okay i accidentally took this picture when i was playing halo in ratrace when i accidentally pressed the screenshot button
(i don't really care if im not allowed to post halo pics but i dont care i want u guys to see this)


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Post by Dojorkan »

HK-47 wrote:tre pgot away with it with his beautiful textures....*** that realism ;P.
I didnt complain about his render being realistic.

I said, "With all this JMAD editing going around , maybe someone can figure out how to fix the ODSTs so they can use their warthog animation". WITH OUT using a ghost or another JMAD.
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Post by Chaoswarrior »

Original
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The Megg

EDIT
Last edited by Chaoswarrior on Wed May 10, 2006 5:12 pm, edited 1 time in total.
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Post by GametagAeonFlux »

You prooobably should have shined your flashlight on that. Just a suggestion.
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Post by HK-47 »

Dojorkan wrote:
HK-47 wrote:tre pgot away with it with his beautiful textures....*** that realism ;P.
I didnt complain about his render being realistic.

I said, "With all this JMAD editing going around , maybe someone can figure out how to fix the ODSTs so they can use their warthog animation". WITH OUT using a ghost or another JMAD.

i wasnt talking to you.
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