WIP - Church
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OK, this took a fair bit of remodelling of the old bsp and some hefty texture work, but I've now implemented a ladder, which is situated in the middle of the balconies surrounding the main church room.
First pic is from the top floor. Ignore the reflections on the floor, they're just a placeholder. Second pic is from the ground floor looking up the ladder.


First pic is from the top floor. Ignore the reflections on the floor, they're just a placeholder. Second pic is from the ground floor looking up the ladder.


- gh0570fchurch
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- FleetAdmiralBacon
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I personally don't like the fact that it is so amazing... Will it even run on my computer!? If it does, it will look all screwed up...
I make all my maps without even bothering to see what shaders look like full-blown, because I CAN'T.
I make all my maps without even bothering to see what shaders look like full-blown, because I CAN'T.

Everything you'll ever need to know about me.
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Look who's talking about maps that don't run when you making the draco.FleetAdmiralBacon wrote:I personally don't like the fact that it is so amazing... Will it even run on my computer!? If it does, it will look all screwed up...
I make all my maps without even bothering to see what shaders look like full-blown, because I CAN'T.
- gh0570fchurch
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- FleetAdmiralBacon
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? huh?Classic wrote:Look who's talking about maps that don't run when you making the draco.FleetAdmiralBacon wrote:I personally don't like the fact that it is so amazing... Will it even run on my computer!? If it does, it will look all screwed up...
I make all my maps without even bothering to see what shaders look like full-blown, because I CAN'T.

Everything you'll ever need to know about me.
Need help with Linux, C#, C, Python, Java, PHP, Javascript, CSS, or VB? I'm available from 3:00PM-8:00PM EST on weekdays.
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