TUT: ADD PROPER CHUNKS IN ENTITY

Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
Post Reply
joeschmoe





Posts: 102
Joined: Sat Jun 18, 2005 10:17 am

TUT: ADD PROPER CHUNKS IN ENTITY

Post by joeschmoe »

1 open the map up in entity and go to the scnr tag
2 Make sure it is displaying reflexives
3 Find Netgame equipment in the list(towards to top) and right click it
4 Click clone chucks and pick however many you want to add(im pretty sure for being such a kick A$$ program it adds them the proper way)
5 then, because i dont know how to do it in entity, open darkmatter, go to scnr in meta editor, and go to collections and change the chucks to spawn what you want :D

im not pro so that is the best i can do
User avatar
Grave





Posts: 611
Joined: Tue Dec 20, 2005 5:54 pm
Location: Philadelphia
Contact:

Post by Grave »

yeah this is in the wrong section your supposed to put it in the tutorials section
Image
Webmaster:anime-flare.net
joeschmoe





Posts: 102
Joined: Sat Jun 18, 2005 10:17 am

Post by joeschmoe »

oh oops sorry about that
Deerhake44





Posts: 106
Joined: Mon Apr 17, 2006 8:50 pm

Post by Deerhake44 »

ty

if some one knows how to do the meta editor in enity can they tell me :s
Snaku




Literarian 500

Posts: 956
Joined: Thu Nov 10, 2005 9:40 am

Post by Snaku »

Meta editor isn't working yet. They say it'll be in the next version.
saron2





Posts: 8
Joined: Tue Aug 09, 2005 10:42 am

Post by saron2 »

sweet dude thanks, lol atm i have over 70 power modules (things that blow up) on lock out

*throws garnade*

*.....*

-saron2
Juniorman030790





Posts: 745
Joined: Mon Feb 14, 2005 1:09 pm
Contact:

Post by Juniorman030790 »

grEEEEENaaaaaDDDDDDDDDDDDeeeeeeeeeeeeee damn it.

Lol, sorry its just a pet pieve of mine.

Thanks for the chunk info.
Image
Post Reply