Utilities designed primarily for the xbox version of Halo 2.
			
		
		
			
				
								MasterChief2829 							 
									 
 
 
 
 
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								by MasterChief2829   »  Tue Apr 25, 2006 4:38 am 
			
			
			
			
			How would a MP to SP Conversion work out 
 Could you just convert it and move the AI over there?
I'm trying to do a conversion but I need a BSP small enough to fit into a MP map. And it needs to be playable too :-/
 
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
								Samusaaron3 							 
									 
 
 
 
 
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								by Samusaaron3   »  Tue Apr 25, 2006 4:45 am 
			
			
			
			
			MasterChief2829 wrote: How would a MP to SP Conversion work out 
 Could you just convert it and move the AI over there?
I'm trying to do a conversion but I need a BSP small enough to fit into a MP map. And it needs to be playable too :-/
An MP -> SP conversion wouldn't work. There's a lot more too it.
Try converting the BSP scenarios\solo\05a_deltaapproach\bsp_x05 from the map deltaapproach into coagulation.
 
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
								shade45 							 
									 
 
 
 
 
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								by shade45   »  Tue Apr 25, 2006 10:45 am 
			
			
			
			
			MasterChief2829 wrote: How would a MP to SP Conversion work out 
 Could you just convert it and move the AI over there?
I'm trying to do a conversion but I need a BSP small enough to fit into a MP map. And it needs to be playable too :-/
Yeah mp to sp doesnt work to great i converted Beaver Creek to sp and it worked.. so then i tried to spawn move some AI spawns into the map and it just froze 
 
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
								MasterChief2829 							 
									 
 
 
 
 
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								by MasterChief2829   »  Tue Apr 25, 2006 12:24 pm 
			
			
			
			
			Samusaaron3 wrote: 
Try converting the BSP scenarios\solo\05a_deltaapproach\bsp_x05 from the map deltaapproach into coagulation.
lol what the heck is that? All I get is a square box in Dark Matter.
 
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
																			
								Trigger_six 							 
									 
 
 
 
 
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								by Trigger_six   »  Tue Apr 25, 2006 2:41 pm 
			
			
			
			
			MasterChief2829 wrote: Samusaaron3 wrote: 
Try converting the BSP scenarios\solo\05a_deltaapproach\bsp_x05 from the map deltaapproach into coagulation.
lol what the heck is that? All I get is a square box in Dark Matter.
Actuallly the biggest MP map BSP's are.
1.Gemini
2. Waterworks.
3. Terminal
 
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
								MasterChief2829 							 
									 
 
 
 
 
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								by MasterChief2829   »  Tue Apr 25, 2006 2:45 pm 
			
			
			
			
			Yeah and I need a bsp that can fit into one of those. 
 
I still have no idea what the delta_approach0x5 is.. >.< It shows basically nothing in Dark Matter.
 
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
																			
								Trigger_six 							 
									 
 
 
 
 
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								by Trigger_six   »  Tue Apr 25, 2006 2:50 pm 
			
			
			
			
			Well atleast it has SIZE and raw, so it has to be a BSP, even if its a blank one.
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
								Lavix 							 
									 
 
 
 
 
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								by Lavix   »  Tue Apr 25, 2006 5:12 pm 
			
			
			
			
			bsp_x05 is basically a collection of sounds with a lightmap and some weather. I'm guessing that its used for a cut-scene. If you were to play on it it would probably be like playing on the shared.map's bsp.
			
			
									
									
						 
		 
				
		
		 
	 
				
				
		
		
			
				
								Samusaaron3 							 
									 
 
 
 
 
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								by Samusaaron3   »  Tue Apr 25, 2006 7:55 pm 
			
			
			
			
			scenarios\solo\08b_deltacontrol\deltacontrolroom_bsp3 
 
I'm currently trying to put this into containment. I can get dark matter to see it, but the game just freezes.
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
																			
								The Flying Dutchmen 							 
									 
 
 
 
 
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								by The Flying Dutchmen   »  Wed Apr 26, 2006 1:10 am 
			
			
			
			
			Samusaaron3 wrote: scenarios\solo\08b_deltacontrol\deltacontrolroom_bsp3
good luck making yet another copy of Control Room  
 
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
								Samusaaron3 							 
									 
 
 
 
 
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								by Samusaaron3   »  Wed Apr 26, 2006 6:26 am 
			
			
			
			
			The Flying Dutchmen wrote: Samusaaron3 wrote: scenarios\solo\08b_deltacontrol\deltacontrolroom_bsp3
good luck making yet another copy of Control Room  
I'm not going to release it, i'm just trying to do a successful conversion.
 
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
																			
								Juniorman030790 							 
									 
 
 
 
 
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								by Juniorman030790   »  Wed Apr 26, 2006 2:40 pm 
			
			
			
			
			Is there a way to delete parts of a bsp or some how edit it so that it's smaller?