Made a model, hows it look?

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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KiwiBird





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Made a model, hows it look?

Post by KiwiBird »

Image



I'm still skinning it. I'm going to get it in-game.

Image

I updated it now. Here it is skinned
Last edited by KiwiBird on Sat Apr 22, 2006 4:10 pm, edited 2 times in total.
Kurroda





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Post by Kurroda »

looks like star wars, not bad i really need to start doing vehicles.
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KiwiBird





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Post by KiwiBird »

It is Star Wars. It's an X-Wing
drewboi





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Post by drewboi »

looks good... im still learnin how to model with 3ds...hopefully ill be able to make stuff like that 1 day...but good job
:P
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KiwiBird





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Post by KiwiBird »

Actually I use Blender. Not 3DS Max. I only use 3DS Max for skinning, animating and exporting it as a jms.
Captain_Insan1ty





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Post by Captain_Insan1ty »

wow very cool man
Patrickssj6




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Post by Patrickssj6 »

Looks pretty good :D
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Caboose{SE}





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Post by Caboose{SE} »

:shock: I've never seen anything so hideous :shock:

jk :wink: nice job add a bit more detail on it though like do the cockpit and stuff
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Post by rossmum »

Nice work.
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dos mes





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Post by dos mes »

Really nice, now just animate it so that the wings open and close when landing and taking off. And then landing pads come out of the bottom, that would be kicka$$. 8)
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[cc]z@nd!




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Post by [cc]z@nd! »

nice model! can't wait to see it in-game!
ASPARTAME: in your diet soda and artificial sweeteners. also, it's obviously completely safe. it's not like it will cause tumors or anything. >.>
always remember: guilty until proven innocent
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KiwiBird





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Post by KiwiBird »

I'm planning on making it open and close it's wings. And have it retract landing gear. This will be my first vehilce that I get in-game. I usually do weapons. If anyone here would like to help me animate, that would be great. :D
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Post by hihi88 »

nice :lol:
Form of an Ice menorah!
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[cc]z@nd!




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Post by [cc]z@nd! »

now all it'll need is R2-D2 in the back flippin out about something.
ASPARTAME: in your diet soda and artificial sweeteners. also, it's obviously completely safe. it's not like it will cause tumors or anything. >.>
always remember: guilty until proven innocent
cooldude5990





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Post by cooldude5990 »

pretty good man
just work on the skin, it looks more like cement than metal or plastic or whatever its made of lol
check out www.good-tutorials.com
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KiwiBird





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Post by KiwiBird »

Well I made animations and everything but tool doesnt compile the animations. It just says "Animations compressed and saved as 0 bytes" for any animation. Even animations that I know will compile won't. It just won't work.

This is the specific error >

04.24.06 20:59:09 tool pc 01.00.00.0609 ----------------------------------------------
04.24.06 20:59:09 reference function: _write_to_error_file
04.24.06 20:59:09 reference address: 42ca20
04.24.06 20:59:09 Couldn't read map file './toolbeta.map'

And this error is for the Collision-Geometry>

### x-wing_collision.JMS
### ERROR couldn't update edge #80 (red).
### ERROR couldn't update edge #62 (red).
### ERROR couldn't update edge #89 (red).
### ERROR couldn't update edge #86 (red).
### ERROR couldn't update edge #63 (red).
### ERROR couldn't update edge #96 (red).
### ERROR failed to build collision geometry.
### ERROR failed to import collision bsp.
### ERROR couldn't import permutation 'x-wing_collision' of node 'frame_xwing'.
### ERROR failed to import collision model 'vehicles\x-wing\x-wing'.

Can anyone help plz?
Last edited by KiwiBird on Tue Apr 25, 2006 1:27 pm, edited 1 time in total.
germaNNoob





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Post by germaNNoob »

sry, cant help. Good job though
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cooldude5990





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Post by cooldude5990 »

make a box thats the rough shape of the plane for the collision geo. dont make it accurate at all.just a box with extruded edges for the wings. make it the same size as the plane tho
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KiwiBird





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Post by KiwiBird »

Ok, Iv'e already tired that. Excpet I didn't make it a simple box. I made it a little more detailed. Ill try just a box. Because the other one didnt work.

EDIT: It worked! Now I just need to make the Vehicle tag
ledhedgn





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Post by ledhedgn »

actaully for the colllision u could have just selected every single vertex and click the weld button when the thresh hold is 0.1
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