Bitmaps not showing up after radiosity!!!

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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butter34





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Location: Albuquerque NM

Bitmaps not showing up after radiosity!!!

Post by butter34 »

Why is it that my bitmaps dosent show up after I do a radiosity of a quality of 0. Im using the example metal from tutorial 512x512 and I added a uvw map. I cant figure out whats rong. 8)
And on the 8th day god said let their be HALO!!!
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KiwiBird





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Post by KiwiBird »

After you do the Radiosity thing just type radiosity_save and hit enter, then your textures will show up.
butter34





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Location: Albuquerque NM

Post by butter34 »

Ya I know I do that to but the bitmaps still dosent show up. It just comes up as white.
And on the 8th day god said let their be HALO!!!
Caboose{SE}





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Post by Caboose{SE} »

!

>_< shaders!!!

did you get something like

can not find shader for"blah"
select shader type
1
2
3
4
ect..

somethin like that
butter34





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Post by butter34 »

Usualy I do but this time I dont think I did.
And on the 8th day god said let their be HALO!!!
Caboose{SE}





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Post by Caboose{SE} »

if thats what you got then thats probably why they're white
germaNNoob





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Post by germaNNoob »

Caboose{SE} wrote:if thats what you got then thats probably why they're white
If U had that error for this map and pressed a key the map will load the wrong shader. Search the shader that has been created auomatically and delete it. refer the map toyour own shaders. i think that should help
I tried hard and i failed miserably. The lesson is: never try?
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