
Turning a grenate into a nuclear weapon?
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- Posts: 4
- Joined: Sun Apr 02, 2006 1:59 pm
Turning a grenate into a nuclear weapon?
Is there anyway of turning a grenade into an nuclear weaapon on halo2, xbox? I have tried using dothalo, and editing the weapon tag, by increasing the damage and the explosion range, but the results was just like the original grenate.....
So does anyone have an idea? The goal with this is to have a grenate that, when detoneting, whipes out everyone on the map...

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- Posts: 4
- Joined: Sun Apr 02, 2006 1:59 pm
Don't worry, i increased the explosion, the explosion range, and like every damage thing on the rocket launcher in coagulation, and it works sweeeeet....
If you shot a rocket into the wall in one end of the map, the explosion even takes out the peeps on the other side! Now, the new prob is, when I'm playin' on Xlink, this super-

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- Location: Essex, England
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- Posts: 4
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