
WIP: MP5
WIP: MP5
i started on this model this morning so its not yet complete so there will be some wierd looking spots


- gh0570fchurch
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Top cylinder is too big in diameter, stock is too thin. Other than that, it'll look alright with a decent skin on it.
Not wanting to steal your topic, but if you want a better idea of proportions, I made an MP5 a while back that might help you with yours...



Mine's nowhere near perfect, but it might be of help as it's fairly accurate.
Not wanting to steal your topic, but if you want a better idea of proportions, I made an MP5 a while back that might help you with yours...



Mine's nowhere near perfect, but it might be of help as it's fairly accurate.
You mean Poly Modeling.
Well, i like beginners using ""plane"" modeling, they do get effective results. But for speed it is just time consuming, where I work im expected to produce up to 30 models a week, and poly modeling it would be rediculus.
But good luck on your work. =]
Well, i like beginners using ""plane"" modeling, they do get effective results. But for speed it is just time consuming, where I work im expected to produce up to 30 models a week, and poly modeling it would be rediculus.
But good luck on your work. =]
Last edited by Sonictag on Wed Apr 05, 2006 1:50 am, edited 1 time in total.
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Hehehehe, guess I won't bother learning after all then...sonictag wrote:And how much better spline is!
Im having a war against people who say "plane modeling" when its called "polygon modeling".
But spline is better, learn to cage a spline, convert to nurbs, and you can be my friend, maybe even join my crew.
P.S. Your gun model is alright, but needs alot of fixing

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