[MOD]UNSC Test Core v1.:Deadly Sinz:.(vid)

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supercoolguy117





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[MOD]UNSC Test Core v1.:Deadly Sinz:.(vid)

Post by supercoolguy117 »

Hello
This is Actually my first full map mod i realeased so...yea
keep in mind this is very undone

Team site:
http://ourhalo2.mods4halo.com

Whats in this mod:

Bipeds:

MC as ODST
Elites as MC

Weapon placement:

Sword = Setinal Beam
Plasma rifle = Brute shot
Needler = Magnum

Weapon Mods:

Setinal Beam - Laser Beam = Shoots of wraith mini turret shots
Brute Shot - Granade Launcher = Shoots Granades(inaccurate)
Rocket Launcher - Power Launch = Shoots out bombs(inaccurate)
Magnum - Burst = 5 bullet burst magnum
SMG - Bul = Shoots Turret shots
Battle Rifle - Semi Rifle = Semi Automatic battle rifle with 6 bullets per shot
Shot Gun - Tank Gun = Shoots out 10 tank shots at a time(one bullet)

Vehicle Mods:

Chain gun turret on the wart hog replaced with immoble turret

Lightmaps:

Darker and Blue tint

Sky:

Accension Sky




Coming in Next Version

Skins
More Weapons
models
effects
more bipeds

PICS:

Back of Hog

Image

Beach

Image

Hall Part 1

Image

Hall part 2

Image

Turret on hog

Image

Video(uploading)
URL for video:
http://ourhalo2.mods4halo.com/Test%20Core.mpg

DL:
http://ourhalo2.mods4halo.com/Test%20Core.sppf

Description:
The UNSC's core for testing new weapons. They can only test the weapons at night because they dont want anyone, more specifcally the coveant finding out.

angain this is NOT FINISHED!!
Attachments
Test Core.rar
v1
(7.34 MiB) Downloaded 113 times
Last edited by supercoolguy117 on Tue Mar 28, 2006 8:59 pm, edited 4 times in total.
Axel





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Post by Axel »

Why didn't you just switch the ODST biped for the Elite and leave MC as it is? Anyhow, I like how the pics look, I'll have to try this out.
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Two-One




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Post by Two-One »

Lookz awesome, d/l later.
Hi.
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Post by x088x »

The atmosphere looks nice, but the weapons seem majorly unbalanced.
Halo 3 ruined everything..
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Post by surrounded001 »

Yes, i agree, this mod does not have a theme that gose with the mod.This is your first mod so then it is ok. But this mod looks like all you did was a few projectile swaps, itmc swaps, a sky replacement, and i bet you used the uberlightmap tool. These are all basic modding efforts, but it's ok for your first. Work a little more on effects, and skins. Overall this mod is good for your first, but needs work. Try to work on skins first, there pretty easy. If you need any tutorials then just PM me. Good job, and keep up the good work.



-surrounded
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Sniper_Wolf





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Post by Sniper_Wolf »

The atmosphere isn't very good. All you did is replace the sky and darken the map.
IM me about modding and I'll hunt you down and suffocate you in your sleep.

:D I'm serious. :D
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r0tten
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Post by r0tten »

it pretty much looks exactly the same, but i like the human turret on the hog. 4/10
high6




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Post by high6 »

i like the feel could use some effect mods.
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Post by casuela »

The atmosphere looks great for a spooky mood, but the weaps do seem a little unbalanced, but what can I say, I havn't tried it yet. I will try to put some time in tonight.

-cas
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Post by Barringer »

pretty good for your first, i dig the turret switch on the hog though.
Last edited by Barringer on Wed Mar 29, 2006 1:56 pm, edited 1 time in total.
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For all my latest models visit http://www.barringermodels.tk
supercoolguy117





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Post by supercoolguy117 »

VERY INCOMPLETE DAMNIT!!!
next time read the post
i just wanted to release a mod
and i said im gonna do skins, effects, models, more bipeds, and some other stuff
when i release the complete version ill fix it and change it
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Post by Sniper_Wolf »

And please don't use dependancy swaps.
IM me about modding and I'll hunt you down and suffocate you in your sleep.

:D I'm serious. :D
supercoolguy117





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Post by supercoolguy117 »

Sniper_Wolf wrote:And please don't use dependancy swaps.
what?
y not?
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Post by Sniper_Wolf »

supercoolguy117 wrote:
Sniper_Wolf wrote:And please don't use dependancy swaps.
what?
y not?
Using dependancy swaps is considered "noobish" unless you make them have a cool effect.
IM me about modding and I'll hunt you down and suffocate you in your sleep.

:D I'm serious. :D
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Post by Tural »

Eh, 5/10.
supercoolguy117





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Post by supercoolguy117 »

Sniper_Wolf wrote:
supercoolguy117 wrote:
Sniper_Wolf wrote:And please don't use dependancy swaps.
what?
y not?
Using dependancy swaps is considered "noobish" unless you make them have a cool effect.
what the hell
so what do you want me to meta swap em?
meta swap is old styled
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DoorM4n
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Post by DoorM4n »

I wanna see those **** beakers!

btw, what in the world do they test here?
The maximum signature size is 500x120px at 75kb.
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Post by shade45 »

Looks pretty good for a first mod, i hope to see more from you :D
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Ryu





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Post by Ryu »

Um vid doesnt work, maybe its just me. *trys again*

Edit: vid still doesnt work :?
Last edited by Ryu on Tue Mar 28, 2006 12:25 am, edited 1 time in total.
YOUR THREE LINES OF TEXT!!!!!!
supercoolguy117





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Post by supercoolguy117 »

DoorM4n wrote:I wanna see those **** beakers!

btw, what in the world do they test here?
weapons and vehicals
lol
you didnt read the description did you
well its not finished just so you guys no
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