Sapien error locate you nearst bungie programer

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butter34





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Sapien error locate you nearst bungie programer

Post by butter34 »

When I instll a vehicle like the kestrel and then go into sapien and select the vehicle. It gives me a error saying that the proper file coudnt be loacated and to loacate you nearest bungie programer. What am I doing rong and how do I fix it so I can put into my map.
And on the 8th day god said let their be HALO!!!
nsilva





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Re: Sapien error locate you nearst bungie programer

Post by nsilva »

Put it in HCE Root DIR > tags > Vehi

If you still get errors open the .vehicle in G and whereever its red there are errors.

If it STILL doesnt work you phail at life :P
Sig file size too high.
butter34





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Location: Albuquerque NM

Post by butter34 »

ok I finaly got it to appear into sapien without the pain in the ... error. But when i go to compile the final thing it dosnt show up in the game. O and it fail in life not phail. :roll:
And on the 8th day god said let their be HALO!!!
p0lar_bear




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Post by p0lar_bear »

You need to open your globals.globals tag and change one of the multiplayer vehicles listed in there with your custom vehicle.
butter34





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Location: Albuquerque NM

Post by butter34 »

So I find the global.global tag and go and rename the custom vehicle the ghost or something. Or do i open it in G. Also theres no way for me to keep all the original tags and the new one.
And on the 8th day god said let their be HALO!!!
nsilva





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Post by nsilva »

butter34 wrote:So I find the global.global tag and go and rename the custom vehicle the ghost or something. Or do i open it in G. Also theres no way for me to keep all the original tags and the new one.
You open up Guerilla and then open globals.global or w.e the hel lit is in it and replace the lets say ghost with the custom vehicle. And there are ways of maing others show up. But i forgot, i havent done this in a month or so.

And its cooler to say phail. I guess you dont go to many forums.
Sig file size too high.
butter34





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Location: Albuquerque NM

Post by butter34 »

Ok whats w.e the hel lit. I dont know how to read bad typing.
And on the 8th day god said let their be HALO!!!
nsilva





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Post by nsilva »

butter34 wrote:Ok whats w.e the hel lit. I dont know how to read bad typing.
Oh im sorry your royal hineass. Im in rush doing important things and i just taek a few minutes to help out.

Put it to fucking gether anyone who has a 3rd grade knowledge can fix mispeled words. So next time dont be a dickoff to people who try and help.
Sig file size too high.
butter34





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Joined: Mon Feb 20, 2006 2:36 pm
Location: Albuquerque NM

Post by butter34 »

Ok dude sorry I wasnt trying to be a dickoff. But what dose w.e the hel lit. Sorry dude I apoligize.
And on the 8th day god said let their be HALO!!!
nsilva





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Post by nsilva »

butter34 wrote:Ok dude sorry I wasnt trying to be a dickoff. But what dose w.e the hel lit. Sorry dude I apoligize.
Ok im also in a bad mood cause of some stuff thats happening.

I meant what ever the hell it
Sig file size too high.
butter34





Posts: 151
Joined: Mon Feb 20, 2006 2:36 pm
Location: Albuquerque NM

Post by butter34 »

Ok heres what I did I opened globals.globals in G and went to vehicles down at the bottom. Then took the scroll down bar selected the ghost and opened the wasp. Then saved after fixing everything rong with the wasp like the sounds and what not. Then I opend bloodgulch.sceniaro and put it into the map with no problem. Then saved and compiled and it sill didnt show up in the game. What am i doing rong.
And on the 8th day god said let their be HALO!!!
p0lar_bear




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Post by p0lar_bear »

Does your gametype support Ghosts?

Won't show unless you set the gametype to spawn Ghosts.
butter34





Posts: 151
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Location: Albuquerque NM

Post by butter34 »

Hayalooya praise the lord I figured it out, and then he wasnt able to drive it. Can somebody tell me how I make it drivable. Im guessing it has to do something with strings.
And on the 8th day god said let their be HALO!!!
p0lar_bear




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Post by p0lar_bear »

Animations.

Most likely, the wasp came with a cyborg.model_animations tag. Make a copy of the original cyborg.model_animations tag and put the new one in the characters\cyborg folder.
butter34





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Post by butter34 »

Ya once I saw that I droped the strings idea. Thanks and the same to everyone else hwo helped.
And on the 8th day god said let their be HALO!!!
nsilva





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Post by nsilva »

Well, I tried. Im glad you figured it out tho.
Sig file size too high.
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