When I instll a vehicle like the kestrel and then go into sapien and select the vehicle. It gives me a error saying that the proper file coudnt be loacated and to loacate you nearest bungie programer. What am I doing rong and how do I fix it so I can put into my map.
ok I finaly got it to appear into sapien without the pain in the ... error. But when i go to compile the final thing it dosnt show up in the game. O and it fail in life not phail.
So I find the global.global tag and go and rename the custom vehicle the ghost or something. Or do i open it in G. Also theres no way for me to keep all the original tags and the new one.
butter34 wrote:So I find the global.global tag and go and rename the custom vehicle the ghost or something. Or do i open it in G. Also theres no way for me to keep all the original tags and the new one.
You open up Guerilla and then open globals.global or w.e the hel lit is in it and replace the lets say ghost with the custom vehicle. And there are ways of maing others show up. But i forgot, i havent done this in a month or so.
And its cooler to say phail. I guess you dont go to many forums.
Ok heres what I did I opened globals.globals in G and went to vehicles down at the bottom. Then took the scroll down bar selected the ghost and opened the wasp. Then saved after fixing everything rong with the wasp like the sounds and what not. Then I opend bloodgulch.sceniaro and put it into the map with no problem. Then saved and compiled and it sill didnt show up in the game. What am i doing rong.
Hayalooya praise the lord I figured it out, and then he wasnt able to drive it. Can somebody tell me how I make it drivable. Im guessing it has to do something with strings.
Most likely, the wasp came with a cyborg.model_animations tag. Make a copy of the original cyborg.model_animations tag and put the new one in the characters\cyborg folder.