[MOD] [SENTINELBASE] Published on mimesis - xHeadshotmastAx
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- Location: United States Posts: 9,999,999,999 1337: Yes, Very Much Team: T3am Guard14ns Gamertag: PigFarker
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Sentinals as active scenery 


PigFarker - T3am Guard14ns Creator/Founder
WIP: | Cel Shaded Coagulation - 68% | Cel Shaded Headlong - 15% | Perfect Halo 2 Mongoose - 80% |
THE SPPF AND SERENITY WAR ENDS NOW WITH THIS!: | Serenity + SPPF <<<< PigFarker | Now, ENOUGH FIGHTING!
Edit! I'm sorry, I made this comment before I played the updated version. It looks GREAT in game. You did an excellent job. The pictures you posted don't do it any justice.
Last edited by x088x on Mon Mar 20, 2006 6:45 pm, edited 1 time in total.
Halo 3 ruined everything..
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- xheadshotmastax
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Snaku Posted: Mon Mar 20, 2006 7:06 pm Post subject:
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I know I already said something about zanzi bridges, but maybe you could put them in those arm things on the outside and null out the shaders so there's something you can walk on. Also, putting some way to get to them and back aside from grenade jumping.
inject/duplicating doesnt workxheadshotmastax wrote:i wont and cant do those things sadly...r0tten wrote:i'm not a big fan of active scenery but i would like to see some sentinels flying above me while playing, it was done on that sentinel mod for foundation, i forgot what it was called but it looked good. just a thought though.
i added chunks what means when i inject something map get messed up
well the arms arent actually a part of the map because u only go to them by grenade jumping wich no one does in a serious game

Oops. I'd forgotten about your not being able to inject anything else.
Yeah, I guess it's kind of outside the map and all, but I see them and I'm like "Ooh! I need to get over there!" Also, I guess it's kind of irrelevant, since they're not considered fair play to be on, but if you go to edge of the outside platforms on one side, you walk through a death barrier and die. I do like those platforms though. It's nice to be able to snipe without someone sneaking up behind you... but that's kind of cheap I guess, so oh well.
Also, hope you can figure out that spawn point soon. It caused my friends and I much frustration when we'd be way behind and then lose another kill just by spawning outside the map.
Yeah, I guess it's kind of outside the map and all, but I see them and I'm like "Ooh! I need to get over there!" Also, I guess it's kind of irrelevant, since they're not considered fair play to be on, but if you go to edge of the outside platforms on one side, you walk through a death barrier and die. I do like those platforms though. It's nice to be able to snipe without someone sneaking up behind you... but that's kind of cheap I guess, so oh well.
Also, hope you can figure out that spawn point soon. It caused my friends and I much frustration when we'd be way behind and then lose another kill just by spawning outside the map.
- xheadshotmastax
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yes man thats why i removed the link.i gonna reset all spawn places now and a new version is comming today and maybe i gonna take a look at that skin again.. change the color of the stripes or something...Snaku wrote:Oops. I'd forgotten about your not being able to inject anything else.
Yeah, I guess it's kind of outside the map and all, but I see them and I'm like "Ooh! I need to get over there!" Also, I guess it's kind of irrelevant, since they're not considered fair play to be on, but if you go to edge of the outside platforms on one side, you walk through a death barrier and die. I do like those platforms though. It's nice to be able to snipe without someone sneaking up behind you... but that's kind of cheap I guess, so oh well.
Also, hope you can figure out that spawn point soon. It caused my friends and I much frustration when we'd be way behind and then lose another kill just by spawning outside the map.
lol i havent had time to test v2 and your already gonna bring out v3!xheadshotmastax wrote:yes man thats why i removed the link.i gonna reset all spawn places now and a new version is comming today and maybe i gonna take a look at that skin again.. change the color of the stripes or something...Snaku wrote:Oops. I'd forgotten about your not being able to inject anything else.
Yeah, I guess it's kind of outside the map and all, but I see them and I'm like "Ooh! I need to get over there!" Also, I guess it's kind of irrelevant, since they're not considered fair play to be on, but if you go to edge of the outside platforms on one side, you walk through a death barrier and die. I do like those platforms though. It's nice to be able to snipe without someone sneaking up behind you... but that's kind of cheap I guess, so oh well.
Also, hope you can figure out that spawn point soon. It caused my friends and I much frustration when we'd be way behind and then lose another kill just by spawning outside the map.

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Old Plugins you have, upgrade you must...
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just played it finally! the skin looks great a lot easier on the eyes
but theres still spawns in the air!
great job on blocking off the camping spots!
do something about the tunnels at the bottom!
hope u do a red skin on the red base in v3!
but theres still spawns in the air!
great job on blocking off the camping spots!
do something about the tunnels at the bottom!
hope u do a red skin on the red base in v3!

Halo 2 Plugins | Lock-on To Just About Anything | My Sites | Snow Hog
Old Plugins you have, upgrade you must...
Always Maintain a High Quality-To-Crap Ratio.
- xheadshotmastax
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please read this page and pages before that may answer your suggest/request/question. so i dont have to repeat me
its fact that i actually cant skin both in diffrent colors
also like i said above reset the spawns in new version.
its fact that i actually cant skin both in diffrent colors

also like i said above reset the spawns in new version.

Last edited by xheadshotmastax on Tue Mar 21, 2006 12:04 pm, edited 2 times in total.
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actually you could skin in 2 colors... but you would have to do the mod from the start, i think it would be worth it though cause then you could addin the sentinals as well
tut on having 2 of the same object skinned differently by me:
1. have 2 maps with the object
2. in 1 of the maps rename the hlmt, mode, shader(s), bitmaps(s) (all linking is done automatically by insolence)
3. internalise bitmaps if necessesary
4. inject skin
5. move newly renamed and skinned object to 2nd map with object
your done now you can spawn them at the same time and they will have different skins!!!
tut on having 2 of the same object skinned differently by me:
1. have 2 maps with the object
2. in 1 of the maps rename the hlmt, mode, shader(s), bitmaps(s) (all linking is done automatically by insolence)
3. internalise bitmaps if necessesary
4. inject skin
5. move newly renamed and skinned object to 2nd map with object
your done now you can spawn them at the same time and they will have different skins!!!


Halo 2 Plugins | Lock-on To Just About Anything | My Sites | Snow Hog
Old Plugins you have, upgrade you must...
Always Maintain a High Quality-To-Crap Ratio.
- xheadshotmastax
- Posts: 1029
- Joined: Sat Jul 02, 2005 12:26 pm
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thanks for the help butxzodia wrote:actually you could skin in 2 colors... but you would have to do the mod from the start, i think it would be worth it though cause then you could addin the sentinals as well
tut on having 2 of the same object skinned differently by me:
1. have 2 maps with the object
2. in 1 of the maps rename the hlmt, mode, shader(s), bitmaps(s) (all linking is done automatically by insolence)
3. internalise bitmaps if necessesary
4. inject skin
5. move newly renamed and skinned object to 2nd map with object
your done now you can spawn them at the same time and they will have different skins!!!
lol i definitly wont start the mod over because of some active scenery and a bitmap
