[MOD] [SENTINELBASE] Published on mimesis - xHeadshotmastAx
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- xheadshotmastax
- Posts: 1029
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- Location: Germany >_<
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i wont and cant do those things sadly...r0tten wrote:i'm not a big fan of active scenery but i would like to see some sentinels flying above me while playing, it was done on that sentinel mod for foundation, i forgot what it was called but it looked good. just a thought though.
i added chunks what means when i inject something map get messed up

- xheadshotmastax
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- trepdimeflou
- Posts: 727
- Joined: Sat Dec 25, 2004 12:50 pm
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i asked the same thing, it seems the level goes over the banshee barriers so it wouldnt work well, the banshees couldnt fly across the whole thing, but i do believe a warthog where you had the pistol before would be cool, one on each side, for really fast paced flag games. but you should keep the hogs optional so we can turn them on and off, wait is that possible? spawn them under the banshee preference and it could be right?
- theycallmechad
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Your new skin is very sexy and high quality... However, I must agree with x088x on this one: the map felt much more mechanical as it was previously, and I really liked that feel, and the sky was unbeatable. I really miss it in these new pics.x088x wrote:I liked the old version much better. This new one hardly looks like a sentinel area at all. The turrets and lights look great, but I think you should stick with the same sky and ground. [/my two cents]
All in all, I'll have to play this first before I can have a solid opinion. I know who's working on it, so I'm confident it'll be perfect.
- trepdimeflou
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What I like about this new skin is how easy it is on the eyes. On the previous skin,there was only the same colors everywhere, and not much variety; it did not feel like one of the official maps. Based on the screenshots for v2, the new skin looks like it could be one of the maps that bungie has made in the past, with the exception of the baked radiosity (shadows/lightmap).

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come on people its the sentinel base, there pad..... dont you think they would want it all facy looking lol
but anyways i do agree having the flying sentinels would be great but probably hard so either way im content with the way it is
an idea for the turrents..... Can they be removed by main menu turrent on off feature?
For the banshee i think it would be a bad idea.. thats why acension is so bad when banshee is on it.
and you gotta think this is the sentenial base why would they have a banshee just kicking in there place when they can fly to begin with lol (besides having guns in there place aswell)
but anyways i do agree having the flying sentinels would be great but probably hard so either way im content with the way it is
an idea for the turrents..... Can they be removed by main menu turrent on off feature?
For the banshee i think it would be a bad idea.. thats why acension is so bad when banshee is on it.
and you gotta think this is the sentenial base why would they have a banshee just kicking in there place when they can fly to begin with lol (besides having guns in there place aswell)
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