Weapon: FN-45 mk2

Post your pics of mods in beta, or pictures that do not have a mod associated with them.
nifebender





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Post by nifebender »

omg just............... omg
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Pie





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Post by Pie »

The wireframe isn't exactly what I meant, but its fine.

How many polygons is it exactly?
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l.Hydra.l





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Post by l.Hydra.l »

Poly count = 25,556 :shock:

i changed the background colour
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Offspring





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Post by Offspring »

well the only way to get that beast in game would be to use optimize like crazy and or remove some of the usless addons... :(
Falconsfootball07





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Post by Falconsfootball07 »

i hate to be the ass but you have to learn to plane model, i know people that can model that with more detail in 2000 triangles
so just keep practicing and youll get it better, show us a wire and ill try to show you where to cut down polies
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l.Hydra.l





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Post by l.Hydra.l »

I did a little editing what you think of it now?
poly count = 6275

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F1N3ST





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Post by F1N3ST »

Are you copying and pasting the render in paint, if not save it as a jpg or 16 bit bmp.
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SnaFuBAR





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Post by SnaFuBAR »

looks much better now. still way too high poly. like falcons said, you've gotta learn to plane model. it'll be much much better for you in the end. it looks like you have good command of the tools, so i would suggest moving on.
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Alexander




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Post by Alexander »

Fantastic.
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Caboose{SE}





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Post by Caboose{SE} »

6000 is still kinda high for a weapon like that. remake any cylinders you may have using 10 to 12 sides instead of 18 excpet the scope. removed any unesasary detail that can be covered with a skin
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522Viper





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Post by 522Viper »

dude sweet model! :shock:
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