It can already do these things after 1 night of work:
Halo:
Recognize
Get real map name
Halo PC:
Recognize
Get real map name
Halo Mac:
Nothing yet, i need to get a copy
Halo CE:
Recognize
Get real map name
Halo 2:
Recognize
Get real map name
Load tags, get their offsets and meta size
Halo 2 PC:
Not out yet
Stubbs the Zombie:
Nothing yet, I need to get a copy
Stubbs the Zombie PC:
Nothing yet, I need to get a copy
Whenever new games come out using the Halo/Halo 2 engine, I am going to expand it.
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As you can see, this is a pretty big project. I plan to have model viewers and level renderers like Sparkedit. Right now it is programmed in Visual Basic 6, but I am going to port it over to .NET 2003 or 2005, whichever i feel like doing (most likely 2003). I will accept people with knowledge of Visual Basic, Visual C++, Visual C#, or Visual J#, as all languages can be incorporated in one program thanks to the .NET software

Just so you know I am an advanced programmer.
I will also accept Graphics designers, maybe sound designers, and programmers of any skill or programming language.
By the way, you can contact me multiple ways
Post
PM
AIM - HaloMonoxide
MSN - [email protected]
YIM - HaloMonoxide
Email - [email protected]
Email - [email protected]
Email - [email protected]