New skins for maps

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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MarkHawk





Posts: 57
Joined: Tue Feb 17, 2004 12:11 pm

New skins for maps

Post by MarkHawk »

When you re-do Bitmaps for a map such as change the color of the grass is there any special way you must insert it back into the game or save it before inserting? I tried making the turrian look frozen (like rocks trees and ground) but the ground wasn't snowy it was really bright, the tress were unchanged, and the rocks were thee same but had some sort of graph overlay on them now.

Is there anything special that must be done to save terrian Bitmaps to have them come up as your new bitmaps?
Needs more explosions!
Beastman




Articulatist 500

Posts: 1125
Joined: Tue Dec 09, 2003 9:08 am

Post by Beastman »

yeah u have to save it before inserting because u couldnt insert it without saving the file.....
MarkHawk





Posts: 57
Joined: Tue Feb 17, 2004 12:11 pm

Post by MarkHawk »

No no no. I mean I re did the bitmaps. (like re did it saved it) and then put them back into the game and saved the map.
Needs more explosions!
quaglinoman




Tsunami Scorched Earth

Posts: 253
Joined: Thu Jan 29, 2004 7:24 am
Location: Here

Post by quaglinoman »

all you should have to do is just inject the new bitmap you have made, you don't need to save the map.
I gotta have more cow bell!
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