LEO-sorry if its noobish, but it was worth to look around
Cable room examination in dot halo
Cable room examination in dot halo
I was looking at this map in dot halo and saw most of the lockout skins still present but there is only one extra one that says something like cable room. The whole map uses just 1 skin, also the bsp I think is smaller than the one of the map. So what i think he did is he injected a sp bsp, then changed the skin path and the collision path to make it playable, then he just messed with player spawns
LEO-sorry if its noobish, but it was worth to look around
LEO-sorry if its noobish, but it was worth to look around
-
VoYdE
- Posts: 1474
- Joined: Sun Aug 14, 2005 11:39 pm
- Location: On Vacation From The Loads Of Bull*hit That Goes On Here
- Contact:
shocking i know!

I made this 100% by myself, Everything from the background, to the location of the tags, Get yours http://customgamercards.com
Heh. Hadn't played sp in forever. I'd forgotten what that level was like. Played it again today and I was like "Whoa! It's exactly the same." That's actually a pretty darn clever way to make a map. When I first played it by myself (I always explore new maps to see if they're worth keeping and introducing my friends to) I thought it was a little small and wouldn't be much fun. Yeah, it's one of our favorites now.
snaku wrote:So does anyone know if the boss platform can work? The one you fight Tarturus on? Someone said (in another thread somewhere) that it doesn't have a phmo, so it doesn't get collision. How can that be? It obviously had it in SP.
Because, IIRC, they only used the platform mach for the cutscene when it was actually moving. And then when you play on it, it is a part of the BSP. I may be wrong(I'm gonna test this now, but I have to play through the whole level to get there...)
Ok. I tested it and yes, when you play on it, it is part of the BSP. The mach is only used in the cutscene therefore not needing any collision.