H2 Chain Spawning
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H2 Chain Spawning
I'd like to be able to throw a grenade or fire a rocket, then make it so that it fires a mortar or a bunch of plasma grenades, how can I do this?
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Chain spawning tutorial: By me.
Open a map which has the "covenant Battery" such as Headlong or Gemini. Goto your frag grenade, and go through the dependancies until you find the "airborne_detonation" effe. change that to the "Battary explosion". Then goto the battary explosion effe, and change the bloc dependancies in that, to plasma nades, or rockets, or whatever you want.
Now, when you throw a grenade, it will explode into 3 plasma nades (or whatever you set.
Open a map which has the "covenant Battery" such as Headlong or Gemini. Goto your frag grenade, and go through the dependancies until you find the "airborne_detonation" effe. change that to the "Battary explosion". Then goto the battary explosion effe, and change the bloc dependancies in that, to plasma nades, or rockets, or whatever you want.
Now, when you throw a grenade, it will explode into 3 plasma nades (or whatever you set.
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why thank you!, I will use this for my flamethrower project, BTW would you like to help? I need a modeler for a flamethrower itself, you'll get credit....Fantom13 wrote:Chain spawning tutorial: By me.
Open a map which has the "covenant Battery" such as Headlong or Gemini. Goto your frag grenade, and go through the dependancies until you find the "airborne_detonation" effe. change that to the "Battary explosion". Then goto the battary explosion effe, and change the bloc dependancies in that, to plasma nades, or rockets, or whatever you want.
Now, when you throw a grenade, it will explode into 3 plasma nades (or whatever you set.
Go ahead, make my mods happy...
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I'm not sure, either the sentinel gun or the shotgun, but most likely the shotgun. Oh, I just realized the time (11:25) and the fact that I have tests all day tomorrow, so I'm gonna go get smoked out then pass out.dos mes wrote:which gun do you plan on replacing with your flamethrower?
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You do know that will cause SEVERE lag.
1 frag = 3 plasma
each of those plasma's explode into 3 frags,
9 frags = 27 plasmas
81 frags = 243 plasmas
And thats just after the 5th explosion...
At approximately 10 explosions, you will have 177147.
1 frag = 3 plasma
each of those plasma's explode into 3 frags,
9 frags = 27 plasmas
81 frags = 243 plasmas
And thats just after the 5th explosion...
At approximately 10 explosions, you will have 177147.
And you can spawn 1 simply by only making one of the "bloc's" into the grenade, and nulling out the other 2snaku wrote:Does it have to spawn 3 of something? Can you rig it to just spawn one?
Last edited by Fantom13 on Thu Feb 16, 2006 1:44 pm, edited 1 time in total.
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could it possibly be that they were on the ground when they exploded. Nothin would happen if u only changed the airborn.nifebender wrote:ok, i got the frags spawning 3 plasmas, but the plasma to frag dont work
i swapped the airbourne_detonation of the plasma to the battery2 and changed the bloc to frag proj. is there somethig else im supposed to change?
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