limpmybizket wrote:Well, here u go I took a screenshot to explain both "lights" My way, would make it shoot that red beam outta the bottom everytime u press L. The FP flashlight way, would make a big round indention on the wall...but on every weapon. And yes, you'd mess up the carbine, but just duplicate it in insolence.
I havent seen that weapon in the game before...
dos mes wrote:lol but thats a goofy looking pistol no offense.
Sorry, its about my 5th model.....heres a 3rd person shot It looks a tad bit better...
haha..no. Actually I took some ranndom things from campaign such as wall fixtures and warped them around the gun. But the origional magnum is in there somewhere
umm iduno. When i import an obj in both milkshape and 3ds, they take up a good portion of the screen. But a few times when i injected stuff ingame they became part invisible....please enlighten me as to what you are talking about
like they are whole and solid but they arent large enough(for me at least) to edit becuase they are pretty small after i import the .obj and then when i try to scroll to zoom in or when i resize, once it hits a cetain size parts of it start to become invisible.