Problems with Sapien messing up the ground.

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NixonInnes





Posts: 3
Joined: Thu Feb 02, 2006 11:03 am

Problems with Sapien messing up the ground.

Post by NixonInnes »

Have a look at these screen shots, i have no idea why sapien is doing this...

My map in 3ds Max 8:
Image

My map in Sapien after saving the radiosity (quality of 1):
Image
Sig over height limit.
p0lar_bear




Articulatist 250

Posts: 365
Joined: Wed Apr 20, 2005 8:17 am

Post by p0lar_bear »

That's a result of a bad video card. I believe it will look good ingame.

Set down a spawn point and build the map cache file, and see if it looks right.

If not, make sure your material name and shader_environment tag is unique, and not using a name of an existing shader_environment.
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