
alpha format
alpha format
lol I cant find the correct format besides DDS that supports alpha channelling and transparency. i dont have ps, ive got psp X so no plugin and the PS>PSP doesnt work for X 

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- Joined: Sun Feb 06, 2005 5:03 pm
Re: alpha format
.tiff mb?H3X wrote:lol I cant find the correct format besides DDS that supports alpha channelling and transparency. i dont have ps, ive got psp X so no plugin and the PS>PSP doesnt work for X
Tools Needed
DXTBmp-you can find DXTBmp here :http://www.mnwright.btinternet.co.uk/pr ... dxtbmp.htm
Paint(lol)
1) open desired skin (i chose Marine helmet HUD)

2)Double click the Alpha pic (Top Right)

3)Edit what u like out of it ( i made it broken)

4)save it to your Desktop(or an easy place to find it)
and load it up in DXTBmp.

5)then save it , then inject it into a Map

The finished product should be a marine with a broken HUD piece,
u can apply this method to other skins and make some really captivating skins
ok heres an ingame pic, not very clear but it shows

as u can see its transparent , and u can see the eye (not very clearly though
DXTBmp-you can find DXTBmp here :http://www.mnwright.btinternet.co.uk/pr ... dxtbmp.htm
Paint(lol)
1) open desired skin (i chose Marine helmet HUD)

2)Double click the Alpha pic (Top Right)

3)Edit what u like out of it ( i made it broken)

4)save it to your Desktop(or an easy place to find it)
and load it up in DXTBmp.

5)then save it , then inject it into a Map

The finished product should be a marine with a broken HUD piece,
u can apply this method to other skins and make some really captivating skins

ok heres an ingame pic, not very clear but it shows

as u can see its transparent , and u can see the eye (not very clearly though