{WIP} MAP: Ambush |Update 7/29, new vid page 13

Post your pics of mods in beta, or pictures that do not have a mod associated with them.
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Post by Patrickssj6 »

Peguin made the model.Very nice Texture and model :D
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Post by Caboose{SE} »

no mattae made the model and a basic skin then scooby pimped it out :P

he made the 2 pistols that will be in the map. kimber custom and as you saw the glock

http://img.photobucket.com/albums/v721/ ... omopen.jpg
http://img.photobucket.com/albums/v721/ ... mopen2.jpg
http://media.putfile.com/Kimber-custom-animations
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Post by GametagAeonFlux »

*The page you are requesting cannot be found
You may find more results by using AND, NOT, OR terms in your query.

That's what I get for the first two links. =\
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Post by tebteb »

yes finally! your continuing work on the map! yEs! w00t! hip! hip! h00000r@y! :D
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Post by Halo_crazy »

1 f***ing word WOW :shock: :shock: thats so COOL! i think you should add terrorist bipds and some special ops forces bipds so its like red team is special ops and blue team is the terrorists! 8)
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Post by Scooby Doo »

well...sry to say that multiple bipeds in Halo MP won't work. there IS a way you can have two, & you choose which biped by "bump possesion"(u touch a biped, u become it)...but the problem is the fp arms. you can only have one set of fp hands...& to make them look different u can use permuations...but it can't distinguish 1 biped from another=useless.

so, basically...the two biped idea won't work. But, hopefully someone will step up & offer to make use a biped...i don't think we have any characters models or else I could get someone to rig it. So, if anyone has a character model they wouldn't mind sharing, we could prolly get it ingame.



BTW....

HERE's the KIMBER that MATTAE made:

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Post by tebteb »

i cant wait to blast someone with that :D
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Post by Scooby Doo »

*sneak peak of our new BSP*

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Modeled, skinned, Hek'd by Scooby.


after a long convo about the new BSP that Peguin was working on, i decided i'd show him mine. we decided that my layout was very similar & both had the same basic soncept...so - instead of working for a long time o the new BSP, we decided we'd just use mine.

YAYAY!!! it's ingame(has been for like a month)...



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Post by GametagAeonFlux »

Looking good Scooby. But I remember that Sonic Mapping Team did get multiple bipeds...it was just a random decision of what you were though. Anyone remember that?
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Post by Caboose{SE} »

well for the biped were gunna try and make one that can looks like a terrorist or a soldier but the skin will change for different teams like red will have the soldier skin and red..yea ya get it.
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Post by GametagAeonFlux »

Yeah, I get what you mean. I wasn't saying you should do what I said, I was just saying it is possible to have multiple bipeds without bump possession.
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Post by Scooby Doo »

i'm mearly pointing out that the FP hands won't work...you cna only have one. but, like peguin said, we're gunna make different skins for each thing & just see how things work.


anyways, here's a small update: i reskinned the XM8...

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Post by }GHS{ sarge donut »

OOO OOO that gun is from ghost recon 2
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Post by Kirk »

Correction. That gun is in Ghost Recon 3. :)
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Post by Veegie[Temp] »

That "small update" needs to be smaller, it violates image size regulations.
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Post by HK-47 »

oh for the love of! veegie can you just leave some people alone? if the mods dont like it let em deal wit it....

besides are you going through every topic and saveing the pic to check it? thats loooow.
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Post by GametagAeonFlux »

Kirk wrote:Correction. That gun is in Ghost Recon 3. :)
It's in Ghost Recon 2 also...Go here, then Weapons, then look at the M8 Carbine.

But that looks VERY nice dude, good job.
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Post by Scooby Doo »

wow...i didn't know the image stuff was a big prob around here. sry bout my sig too, i thought it was the same as GBX.

o well...i'll fix'em up next time i post & all. sry again.


BTW, thanks for the feedback(everyone sept veegie this is...)



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Post by tebteb »

:D you almost done yet? :D
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Post by Caboose{SE} »

ok we came up with a few new ideas and one of them is prone. we thought it might be cool to be able to crouch lower and actualy look like it to howver we thought it might become anooying at times becuase you would move slower foward so it would prevent from easy sneak attacks. however due top the fact that the map is called ambush it would help greatly in abmushing other players by being able to get down lower and easier for snipers to stay hidden. so tell me what you think about the idea of being able to go prone instead of the regular halo crouch.

EDIT: ok we decided to stick with regular halo animations
Last edited by Caboose{SE} on Thu Jan 26, 2006 9:31 am, edited 1 time in total.
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