[prog] Bsp Collision Editor - Expiscor | ChiefDestroyer

Utilities designed primarily for the xbox version of Halo 2.
killingforfun




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[prog] Bsp Collision Editor - Expiscor | ChiefDestroyer

Post by killingforfun »

*EDIT* there is inject... I just had the wrong version.. Its all good now!!!!*End of Edit*

As many know Team Expiscor recently took on the awesomly fun task of editing Bsp collision (Yipee!). After much look at it i have come to the conclusing it is way out of my league.. or most of the ppl at this site combined.. Although I have made very few breakthroughs, We have collaborated with chiefdestroyer and made a basic bsp vert extracter/injecter. This program only works w/ the SAME NUMBER of verts and will only do basic edits. THis is only because this is 1/8 of the coll reflexives in the sbsp meta (for collision). To get rid of invisible barriers simply lower the ceiling. For anything else just do the edit you want. The reason bsp is so complex is because of what it is in the first place, Binary Space Partioning. The most understandable tutorial on the web for binary space partioning trees are here: http://easyweb.easynet.co.uk/~mrmeanie/bsp/bsp.htm

Other then that Im leaving this program with the modding community, w/ the hopes someone will come in and do more research on this

Program by -- chiefdestroyer

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If the program wont load then you need the newest version of java runtime which you can get here: http://www.java.com/en/download/manual.jsp

*Note* incase your not the brightest tool in the toolshed, this still causes some holes, the bigger the edit, the bigger the hole *End of note*

Thank you to
Xbox7887
Swamp Fox
Glitchie Gaurdian

Special Thanks to:
GarbageMan - Original Programs
PunkRock0905 - Original Edit
---Thanx Alot
Killingforfun
Attachments
SBSPCOLLISIONTOOLS(6).zip
Sbsp Collision tools - Programmed by ChiefDestroyer
(16.55 KiB) Downloaded 730 times
Last edited by killingforfun on Sat Jan 28, 2006 2:10 pm, edited 10 times in total.
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Punk Rock0905




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Post by Punk Rock0905 »

Awesome :wink:
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DoorM4n
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Post by DoorM4n »

tight, great job team expsicor (sorry for mispelling)
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Dootuz





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Post by Dootuz »

nice if it would have been out an hour ago icould have made my mod with this. NCIE


:D Dootuz :D
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Post by shade45 »

Good job!!
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Post by GametagAeonFlux »

Anyone verified this as working? If so, that's amazing man, nice job.
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shade45




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Post by shade45 »

GametagAeonFlux wrote:Anyone verified this as working? If so, that's amazing man, nice job.
i donno it says Bsp Injection isnt implimented yet :(
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Post by P8ntballer24 »

Hey good job.. Shade please get on AIM i need your help!
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Punk Rock0905




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Post by Punk Rock0905 »

To everyone, I am sorry, he uploaded the wrong version. Here is the current one.
Attachments
SBSPCOLLISIONTOOLS(6).zip
one with working injection
(16.55 KiB) Downloaded 174 times
killingforfun




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Post by killingforfun »

oops... My bad
XD
yah, just download it ther, ill update the links ontop

*edit*
yah, its updated now
XD
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Zigen




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Post by Zigen »

um just a question how do you lower the ceiling?
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Post by Punk Rock0905 »

Select and move the verts that are the highest z, which is actually the ones on the bottom, because the model is upside down.
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Post by Zigen »

oh crap this involves modeling :-( !!
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Post by LuxuriousMeat »

how do you edit it i openes it in milkshape and i cant select anything to move it
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Post by Doom »

:P Haha nice I love it! First one out of coag witha ghost and a wraith! lol First one out of foundation with a spectre. This is really cool I actually am out of beaver creek! Thank you I really appreciate this and I am sure everyone else does too.

Thanks again

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Post by SurfingSpartan »

nice someone else that uses java sweet app by the way
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Post by Trulife8342 »

Very good guys keep it up ;)


Trulife
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xzodia




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Post by xzodia »

i just tried 2 extract foundation but it didnt show up on maya or 3ds
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Post by Trigger_six »

hey, just a question, when i inject a BSP with igh6's program, its all scrambled up, why, like the wals and stuff are going sideways, its weird
killingforfun




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Post by killingforfun »

... haha thats y u us our program.. not high's .... yah
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