[mod]FRG from MainMenu*Tuturial Up*

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shade45




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[mod]FRG from MainMenu*Tuturial Up*

Post by shade45 »

We'll i decided to release this becouse alot of people will have fun with it...

This is a simple patch that add the Fuel Rod Cannon as a selectable item to the main menu.
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To get this to work u need to have the frg in your map, Ive included a patch for coag with the frg already in the map and its slc.

To get this working for other maps:
1.)Import the frg to your map with insolence.
2.)Go to the [mulg] then multipayer, then weapons and reference it in chunk 17.
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thats all there is to it.

Thanks:
Team Defiance
Expect some more great stuff in the coming weeks ;)
Attachments
_plugin_sily_.rar
(412 Bytes) Downloaded 184 times
[Tut]Adding Weapons to Main Menu.rar
(1.24 KiB) Downloaded 216 times
_FRG_Main_Menu_.rar
(20.06 KiB) Downloaded 241 times
Last edited by shade45 on Tue Jan 17, 2006 5:38 am, edited 2 times in total.
CamDaMan607





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Post by CamDaMan607 »

awesome great job! this is so cool. 10/10
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Post by chrasherx »

awsome dude
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Post by coritron079 »

Sick, I love the modders who actually try to make good mods, look at a topic called "Real War" this afternoon, if you wanna meet my new team. :)
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Post by P8ntballer24 »

Nice!
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Post by Trulife8342 »

Ill release the option to color your visor later k shade ill post in the topic so I woouldnt take up space
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Post by theycallmechad »

Sweet mod! I think this is a great feature, especially the SLC. Good work! Something like this is long overdue. Thanks for doing that what we have never figured out/thought of. You're a champ.

One other thing, coritron079, I have nothing against you or your modding, but I think it's quite rude for you to reply in everybodys' topics just so you can advertise your upcoming mod. Why do you use other peoples' forums just to push your own work? How about we use their topics to focus on their mod, not yours. That'd be great

Anyway, Keep up the good work!
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Post by theycallmechad »

Sweet mod! I think this is a great feature, especially the SLC. Good work! Something like this is long overdue. Thanks for doing that what we have never figured out/thought of. You're a champ.

One other thing, coritron079, I have nothing against you or your modding, but I think it's quite rude for you to reply in everybodys' topics just so you can advertise your upcoming mod. Why do you use other peoples' forums just to push your own work? How about we use their topics to focus on their mod, not yours. That'd be great

Anyway, Keep up the good work!
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Post by Zigen »

coritron079 wrote:Sick, I love the modders who actually try to make good mods, look at a topic called "Real War" this afternoon, if you wanna meet my new team. :)
would you stfu about Real War and stop talking about it?
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Post by kornkidcrazy »

Nice find Mr Shade. Oh, and please excuse Chad's double post. He is having a loading issue with the froums.
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Post by deathbysn00sn00 »

great job, i have been waiting for someone to do this, do you just add it in hex like you would a new map to your map list? you should make a tutorial.

also would it be possible to add other weapons in, say the chainsaw from that one recent ascension mod (sorry can't rememeber the name)

it would be awesome to have a customized weapons list in your menu.
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Post by casuela »

kornkidcrazy wrote:Nice find Mr Shade. Oh, and please excuse Chad's double post. He is having a loading issue with the froums.
Is anyone else having this too other than Chad and me?

Anyway, good stuff Shade, will deffinily make for some crazy lockout and midship games. Looking forward to the visor too Trulife.

-cas
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Post by shade45 »

Cas ure u guys arent the only ones its happening to be to.
But thanks for the great feedback guys ill see what i can do about writing a tut :D
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Post by deathbysn00sn00 »

you didnt answer my question, can you add any weapons in there, like new models and what not? i meen i don't see why you couldnt.

??
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Post by TunesRus90 »

casuela wrote:
kornkidcrazy wrote:Nice find Mr Shade. Oh, and please excuse Chad's double post. He is having a loading issue with the froums.
Is anyone else having this too other than Chad and me?
I am too, it takes forever to load. But anyways nice idea, it would be really cool to be able to do this with bipds, but that would take a lot of bipd transfering and fixing to have them in every map
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shade45




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Post by shade45 »

deathbysn00sn00 wrote:you didnt answer my question, can you add any weapons in there, like new models and what not? i meen i don't see why you couldnt.

??
Yes u can do for any weopon u like + add as many as u want, including new modeled weapons if u wanted to.
The only setback is u have to use a name that there is a string id for in the map..... but dont worry ill explain this all in a tutorial ;)
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Post by Benjyp »

sweet, tutorial
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Post by Dojorkan »

Hhhmmm/ Think you can enable the secondary HEavy vehicle option too? BEcause it can be done by HEx editing the profile it self, but It would be convienient to just select the option.

Secondary tanks aready have spawn points on any map that has tanks except the DLC maps.
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Post by Pyroman »

Awesome job. This is gunna be enjoyable.
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Post by ScottyGEE »

if only the FRG was already built in MP maps just unusable coz id just go over to my unmodded friends house and play with them with the FRG...

but thats kool...next do the gravity hammer ;) jk
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