[MOD] NeW HaLo Pc TrIaL MOD *vid* *pic*

Halo PC uploads. All posts must have pictures and a mod to download. Use PPF always, unless the map is rebuilt.

good for a TRIAL mod?

very good for a trial mod...
6
50%
its ok
3
25%
yes
0
No votes
no, ive seen many better trial mods
3
25%
 
Total votes: 12

wasserbrunner




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[MOD] NeW HaLo Pc TrIaL MOD *vid* *pic*

Post by wasserbrunner »

Image

this is a new mod ive been workin on. its for halo pc trial, but dont let the fact its for the trial draw u away...i thinks its pretty cool

vid: Mythica

and the ppf for bitmaps and bloodgulch are below

note: this should also work for halo CE, my other trial mods have...
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war PPFs.rar
bitmaps ppf, bloodgulch ppf
(514.74 KiB) Downloaded 353 times
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V0Lt4Ge




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Post by V0Lt4Ge »

very nice warthog model. 8)
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HOLY CRAP

Post by Steroid{V2} »

Image

DUDE Turn up the texture or somthing damn the graphix r :shock: anyway ok trial mod
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Post by tebteb »

its great for a trial mod but it could use a few more skins. . .
btw if you have a Intel(R) graphics card that gives uglyass colors go here
Trial Modders, Click Me!
Check out this Halo Trial Modding Site.
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Post by (RLG)ElCrap »

i saw this project on highimpacthalo Ape Universe/wasserburner. Its great for trial, but please dude send it to someone else to take pics!
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Post by Dootuz »

AWSOME mod. i can only play it tonight till i return my PC but i will!!

:D Dootuz :D
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Tural: Conversation over.
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Post by Dominatr »

:shock:
D*** you're 1337. How the hell did you do this????
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Post by Flying Spartan »

modeling is the awnser to that question Dominatr.

cool mod, im DL now!
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Post by Dominatr »

Not the modeling, the scripted flying turrets
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Post by wasserbrunner »

i wrote a tut for halo pc active scenery on hih...ill find it and paste it here in a min


EDIT:

in this example we will make a plane fly across the map


1. HMT>PROJ tag> MP_needle

2. copy meta

3.HMT>equip tag> health pack> paste needle meta

4. extrack model of turret and make it look like a plane (or w/e u want)

5. HHT> PROJ> MP_needle> at the top it will say somthin like MOD2: needle

6. dependancy swap the MOD2 for the turret (near the bottom)

7.open spark edit.

8. place health packs where u want to planes to start flying. pointing in the direction u want them to fly.






thanks for the comments :D
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Post by Dominatr »

wasserbrunner wrote: in this example we will make a plane fly across the map
1. HMT>PROJ tag> MP_needle
2. copy meta
3.HMT>equip tag> health pack> paste needle meta
4. extrack model of turret and make it look like a plane (or w/e u want)
5. HHT> PROJ> MP_needle> at the top it will say somthin like MOD2: needle
6. dependancy swap the MOD2 for the turret (near the bottom)
7.open spark edit.
8. place health packs where u want to planes to start flying. pointing in the direction u want them to fly.
Thanks. Now to try it out
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Post by CtrlAltDestroy »

Looks pretty basic, still nice, though.

7/10
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Post by Dominatr »

I tried that tutorial, and with the position, I got a ramping ghost!
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Post by Diablo65 »

Thats a nice trail mod! :) I think you should reduce the force of the plasma rifle, 'Hogs arent supposed to do a quad backflip every time it's hit by a plasma rifle ;) :roll:

Now, a noobish question: The fuel rod for example, how do you add glow like that? Yes, Im a noob, flame me all you want.
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Post by {[chut]} »

BEST TRIAL MOD EVER ( or at least that ive seen) and how do u get it so you can see through the weapons?
wasserbrunner




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Post by wasserbrunner »

shader swaps.for the plasma cannon i copied trhe meta of the teleporter shader (its in the unknown pc shaders tag) and went to the shader model tag and pasted it over the meta of the plasma cannon metal or somthing. if u want the entire gun to be transparent paste it over ever shader that has to do with the gun u want transparent in the shader model tag. and i used the needle shader in the "shader transparency varient" tag for the plasma rifle.

thanks for the comments :)
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Post by Dominatr »

Maybe you should make a new topic for the techniques used instead of cluttering this topic with them. Put it on the regular forums of course
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Post by (RLG)ElCrap »

someone neads to post a shader tutorial. i have been confused for alot of time.
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Post by Dominatr »

He posted tuts on two of the things he did

10/10
Bitmaps get 8/10
Didn't like Threshold(the planet). Did pretty good on Basis(moon) though
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Post by Azzucips »

it looks cool but im still dling movie :!: :cry:
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