Wanna show off your Sig/Avatar/artwork. Well this is the place to do it!
Driv3r
Posts: 425 Joined: Thu Dec 22, 2005 1:28 pm
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by Driv3r » Tue Jan 10, 2006 6:53 pm
Here is my newest sig comment critisize (probably spelled that wrong) tell me what you like about it, whatever:
wes
Posts: 3839 Joined: Thu Apr 21, 2005 5:22 pm
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by wes » Tue Jan 10, 2006 6:55 pm
dark
Patrickssj6
Posts: 5426 Joined: Sat Jul 24, 2004 12:12 pm
Location: I'm a Paranoid
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by Patrickssj6 » Tue Jan 10, 2006 6:57 pm
The render looks strange Mb its just me
...left for good
wes
Posts: 3839 Joined: Thu Apr 21, 2005 5:22 pm
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by wes » Tue Jan 10, 2006 6:58 pm
no it's not just you
at first i didn't recognize that it was the master chief dual weilding smgs
lxNicktardxl
Posts: 995 Joined: Mon Sep 26, 2005 5:41 pm
Location: I get around...
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by lxNicktardxl » Wed Jan 11, 2006 11:16 am
Patrickssj6 wrote: The render looks strange Mb its just me
Very. A lot of empty space also.
Signature exceeded 75KB.
Phosphorous
Posts: 1311 Joined: Fri Jul 09, 2004 10:44 am
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by Phosphorous » Wed Jan 11, 2006 12:26 pm
No depth at all, and the diagonal lines just make it harder to make stuff out. And I dont remember the SMG's front handgrip to be so jagged
.
RaVNzCRoFT
Posts: 6208 Joined: Mon Jan 10, 2005 3:05 pm
Location: Raleigh, North Carolina, USA
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by RaVNzCRoFT » Wed Jan 11, 2006 2:12 pm
That must be where the render was cut off. But yeah, I agree with everyone above. Take out the scanlines. They don't fit at all. Creative quote, though.
Driv3r
Posts: 425 Joined: Thu Dec 22, 2005 1:28 pm
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by Driv3r » Wed Jan 11, 2006 5:34 pm
guess u guys are right i'll probably re-do it when i have the time
Patrickssj6
Posts: 5426 Joined: Sat Jul 24, 2004 12:12 pm
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by Patrickssj6 » Wed Jan 11, 2006 5:51 pm
I think the background color blends so much with the render that the render is hard to see
...left for good
Driv3r
Posts: 425 Joined: Thu Dec 22, 2005 1:28 pm
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by Driv3r » Wed Jan 11, 2006 6:05 pm
yeah im probably going to resize the pic and then change the color of the background
Phosphorous
Posts: 1311 Joined: Fri Jul 09, 2004 10:44 am
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by Phosphorous » Wed Jan 11, 2006 6:20 pm
The handgrip on the SMG looks like a bayonet, recut out the render, too.
Driv3r
Posts: 425 Joined: Thu Dec 22, 2005 1:28 pm
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by Driv3r » Wed Jan 11, 2006 7:04 pm
here i tried to redo it but i dont really like it:
Spartan Sniper
Posts: 497 Joined: Wed Nov 17, 2004 4:14 pm
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by Spartan Sniper » Wed Jan 11, 2006 7:07 pm
my suggestions:
add better text
make it so we can see the render
blend the render into the background
so far its a 4/10 but its getting better
Phosphorous
Posts: 1311 Joined: Fri Jul 09, 2004 10:44 am
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by Phosphorous » Wed Jan 11, 2006 7:24 pm
The new one looks like poop. The old one was better than that.
The colors dont match, and the background, well I cant tell what the background is. You get kudos for image placement though
.
maca_§
Posts: 5357 Joined: Mon Jan 19, 2004 8:54 pm
Location: Australia
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by maca_§ » Wed Jan 11, 2006 9:18 pm
Spartan Sniper wrote: my suggestions:
add better text
make it so we can see the render
blend the render into the background
so far its a 4/10 but its getting better
What I was thinking.
nR`Shadow
Posts: 208 Joined: Thu Feb 10, 2005 9:26 am
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by nR`Shadow » Thu Jan 12, 2006 6:05 am
ok yeah use new text
Make the BG have more Depth it looks almost like just clouds just to thick brushed i guess the render should be blendered a bit more yes it has the same color but not blendered make a sig next time lighter
the one who left this F*** place