adding secondary fire to your weapon
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- Posts: 131
- Joined: Sat Dec 31, 2005 7:23 pm
adding secondary fire to your weapon
i hav looked around the forums, but i couldnt find a tutorial on adding secondary fire to weapons. does anyone kno how 2?
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- Posts: 131
- Joined: Sat Dec 31, 2005 7:23 pm
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- Posts: 131
- Joined: Sat Dec 31, 2005 7:23 pm
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- Posts: 131
- Joined: Sat Dec 31, 2005 7:23 pm
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- Posts: 131
- Joined: Sat Dec 31, 2005 7:23 pm
wow thats a lot of work. but thanks anyways. maybe if i become a better modder ill try this...Rallos wrote:It's possible, but it requires alot of editing.
You have to batch extract like you would while doing a map rebuild, then go in and editing the weapon tags to make them have an alt fire.
Pretty complicated.

same concept, its still a weapon, technicallyRallos wrote:That's for the Ghost, not a weapon.tebteb wrote:here

easiest way to give a weapon secondary fire, is to say duplicate the banshee weapom then use HHT, to swap the mod2, antr, proj and proj to that of you wamt.

And if they don't accept Jesus as their Personal Savior, you can kill them later. How cool is that!
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