Help with Multiplayer Characters

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Mo Honna





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Help with Multiplayer Characters

Post by Mo Honna »

How can I make it to where your randomly chosen to be a grunt,jackal,marine,flood, etc.. in multiplayer?please make the explanation easy and understandable :P
p0lar_bear




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Re: Help with Multiplayer Characters

Post by p0lar_bear »

Mo Honna wrote:please make the explanation easy and understandable :P
Ok, I will.

It can't be done.
sgtbotley





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Post by sgtbotley »

how is it that the sonic/super sonic bipeds change in mystic ruins?
Mo Honna





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Post by Mo Honna »

polar bear, u dont know anything by the way it sounds
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Post by R-Manta ray »

Mo Honna wrote:polar bear, u dont know anything by the way it sounds
Duh! I bet he couldn't even make= a single player map![/sarcasm]
Mo Honna





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Post by Mo Honna »

for one thing, i know from experience you can be a jackal, elite, hunter, etc...and on certain halo 2 levels your secondary color and icon are always random.he is stupid.
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Post by R-Manta ray »

Just to let you know, I'd do some research on whoever you are about to call stupid. polar is NOT stupid. :x
goodbye.
Mo Honna





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Post by Mo Honna »

ty but i think i will stick to my opinion :)
p0lar_bear




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Post by p0lar_bear »

Mo Honna wrote:ty but i think i will stick to my opinion :)
Your opinion sucks. Seriously.

I'm going to get all technical here. Bear with me.

You cannot have a flawlessly working biped selector or randomizer, like the one you are looking for. Why? Because multipeds, like the H2 bipeds, or the Sonic/SuperSonic bipeds, must share a similar bone structure, because they will be using the same animations definitions.

So, let's say you attempt to make a multi-biped with a SPARTAN, Elite, and Grunt. Sure, the model will be randomized, but the Elite and Grunt will look like total crap because they will be forced to used the SPARTAN model's animations. A grunt and elite's bone structure is drastially different than that of a human being, so the bones will be stretched to match the SPARTAN bones. It will not look good. In fact, I think the pile of throwup my cat just made in the kitchen will look sexier than that.

And also, try looking at some of my posts before you call me a moron. I've modded CE for more than 6 months now. You just signed up. I fail to see how I am the moron here.

Good day, sir.
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Post by [CL]9mm-Man »

Wow...You insult a great map maker that is well known in the CE comminuty, when yourself is a nobody who I have never heard of..


Pbear knows what hes talking about so listen to him... :)
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Mo Honna





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Post by Mo Honna »

p0lar_bear wrote:
Mo Honna wrote:ty but i think i will stick to my opinion :)
Your opinion sucks. Seriously.

I'm going to get all technical here. Bear with me.

You cannot have a flawlessly working biped selector or randomizer, like the one you are looking for. Why? Because multipeds, like the H2 bipeds, or the Sonic/SuperSonic bipeds, must share a similar bone structure, because they will be using the same animations definitions.

So, let's say you attempt to make a multi-biped with a SPARTAN, Elite, and Grunt. Sure, the model will be randomized, but the Elite and Grunt will look like total crap because they will be forced to used the SPARTAN model's animations. A grunt and elite's bone structure is drastially different than that of a human being, so the bones will be stretched to match the SPARTAN bones. It will not look good. In fact, I think the pile of throwup my cat just made in the kitchen will look sexier than that.

And also, try looking at some of my posts before you call me a moron. I've modded CE for more than 6 months now. You just signed up. I fail to see how I am the moron here.

Good day, sir.
well ok i understand the bone structure crap but that shouldve been explained. and besides your still a grunt what the hell was I suppose to think :roll:
Last edited by Mo Honna on Mon Dec 19, 2005 9:32 am, edited 1 time in total.
Hyperdash





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Post by Hyperdash »

Ummm is it just me or did what he just say make no sense what so ever?
[K





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Post by [K »

Hyperdash wrote:Ummm is it just me or did what he just say make no sense what so ever?
it did make some sense, just very little. Although you do have a point. I guess he was trying to say that he didn't know about p0lar_bear's mapmaking experience (biohalo = YAY) and just assumed that he was an idiot because he was a grunt (by the way Mo: you're a grunt yourself lol).

Anyhoo, it would be cool if it did work but unfortunately, it doesnt :(.
Mo Honna





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Post by Mo Honna »

yes i know lol.but see i had no idea about how halos engine only uses one character skeleton (or whatever) during multiplayer.and he was a grunt so i thought he was just bein an idiot..so ya.its nice to know that not every1 on these forums is pmsing :P
[gx]shadow





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Post by [gx]shadow »

Mo Honna wrote:...besides your still a grunt what the hell was I suppose to think :roll:
Post count has nothing to do with mapping or modeling skill. I don't have very many posts and I have been here for about 2 years now and I have done much more than some people that just like to post allot.
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cyphor





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Post by cyphor »

and he was a grunt so i thought he was just bein an idiot
wow MAJOR user type racism here
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maca_§




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Post by maca_§ »

Racism?
lol, no.

And do not bump topics please, :lock:.
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