What do you want to see in Halo 3?

Off topic chat. Basically anything that doesn't concern halo or halo modding can go here.
Driv3r





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Post by Driv3r »

ace_012 wrote:Yea I was talking about yur post. But it would be nice to see myself in Halo 3 though!
Lol :lol: me too
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Post by Zenaku213 »

hunk_re wrote: 9. all the old maps updated and balanced out.
I have heard that Zanzibar is going to be redone dont know how thoguh.

They are gonna bring back hangemhigh but its going to be decreped like what they did with wizard and warlock.

Sidewinder instead of being a /\ is gonna be an X

and the Halo3 were starting to imagine is strating to sound like Socom, i mean reeally special ops marines laser sighted weapons?The thing that made Halo so different from the other FPS games was the way the wepons were layed out the map layed out, and the fiction of the whole game :wink:
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Post by imgettionowned »

no plasma pistol, no duel weilding, make the starting weapon decent, no sword, make grenades and clubs mre predictable, no suoer jumps, make all guns half as strong(giving more time for people to react allowing beter firefights, and allowing no quik few second kills), make shotty stronger, make br weaker, make skirmish 3 people(stresses teamwork and strategy more), no elites, two different gametypes like in perfect dark zero,

and a few more..............
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Post by wes »

like when u get stuck in multiplayer the announcer dude says" zoe em gee el o el o el j00 just got teh sticky noob!" ?
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Post by ace_012 »

Man no way I love dual wielding! and I like kidnive like the plasma pistol, I like the sword but make it less strong, super jumps are ok but as long as they only have a minimum of like 1 super jump per map. And u just said make weapons half as strong but make shotty's stronger? No way I tihnk maybe they should make soem weapons a little weaker and make the shotty a little longer range but thats about it, I tihnk teh shotty is pretty good besides its supposed to be a shotgun not a dang rifle, yea maybe take away soem of the playlists lie team snipers and make like a little team war thing, but not only 2 gametypes, I like how they are now I dont want less!
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Post by Dr.Cox »

throwing the weapons at people after there out of ammo 8)


and oh yah there should be GUNDAMS lots of GUNDAMS!!!!!!!!!!!

hahahahah!!!!!!!!!


muhahahaa~! :twisted:

:? \\mb nots

they need to put a rope in the game so u can tie it in a loop rig it to a tree and put a carrot in the middle of it 8)
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Post by lxNicktardxl »

Nots? That would be cool to be able to set up bots so you can play against fake players. Like in Time Splitters. 8)
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Driv3r





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Post by Driv3r »

id only like to have duel wielding if you only had to use one button to fire them both. having to press both buttons gets annoying and if your duel wielding a plasma pistol with a plasma rifle or something like that it really messes you up. when i said button i meant left trigger and right trigger
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Post by JK-47 »

I want it so on the earth levels when MC is going back to fight the covies back on earth again, the buildings actually LOOK like someone hasl ived there with couches, toilets, beds, sinks, kitchens, etc. On halo 2 it only looked like they served the purpose of fighting off covies.

It would also be awsome to see some earth people still there while covies are invading, and that the covies hide behind the people and keep them hostage so they dont get shot (thats where your cool stealth abilities come in :D :D :D :D : D)

I also want NAMES for the weapons, you know how the SMG is just called the SMG? that is rediculous, an SMG opens up to a wide range of different guns (SMG=sub machine gun, as you know, but there are many smg in the world.....) And how the battle rifel is just the battle rifel...wtf? And how the covie carbine is just called the carbine. I mean come on! They make up a story and they cant even make names up for the weapons. And how the magnums are just called the magnums (pistols on h2), and how the sniper rifel is just called the sniper rifel......... GRRR
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Post by lxNicktardxl »

multi-genre wrote:(SMG=sub machine gun, as you know, but there are many smg in the world.....) And how the battle rifel is just the battle rifel...wtf? And how the covie carbine is just called the carbine. I mean come on! They make up a story and they cant even make names up for the weapons. And how the magnums are just called the magnums (pistols on h2), and how the sniper rifel is just called the sniper rifel......... GRRR
Nice call, that is very true. I agreee strongly with you. If they make this human vs covenant sci-fi fictional story plot...why cant they make some real gun names? :roll:
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Post by CtrlAltDestroy »

.. They do have actual names. Refer to the manual that came with your Halo/Halo 2.
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Post by lxNicktardxl »

True but that just feeds more to what Multi and I said. Why cant they just put the names in the game? That right there just shows some laziness. :roll:
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Driv3r





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Post by Driv3r »

lxNicktardxl wrote:True but that just feeds more to what Multi and I said. Why cant they just put the names in the game? That right there just shows some laziness. :roll:
i agree its not that hard to just put the actual names of the weapons instead of just "SMG" or "Sniper Rifle"
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Post by CtrlAltDestroy »

... seriously, does anyone really pay attention to pickup messages?
Driv3r





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Post by Driv3r »

[ZMT] L33T wrote:... seriously, does anyone really pay attention to pickup messages?
ya i guess your right but as nicktard said it does show laziness
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Post by Cuda »

Giving specific tags would be appropriate if there was more than one model of that type of gun. For Example, If one was an AK 47, and the other was a M4A1 THEN theyd have to put tags with the appropriate name. But if theres only one kind, theres no point.
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Zenaku213





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Post by Zenaku213 »

multigener was talking about fighting covie, dude the covie are on ure sdie now not the bestest of freidns but ure allies, ure fighting the flodd together
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Post by 522Viper »

oh god the flooooooood sucks
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Post by Arbiter Elite »

not true remember some part of the covenant r still fightin against u mostly (jackals,some grunts,mb hunters, and brutes)
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Post by Lijitsu »

imgettionowned wrote:no plasma pistol, no duel weilding, make the starting weapon decent, no sword, make grenades and clubs mre predictable, no suoer jumps, make all guns half as strong(giving more time for people to react allowing beter firefights, and allowing no quik few second kills), make shotty stronger, make br weaker, make skirmish 3 people(stresses teamwork and strategy more), no elites, two different gametypes like in perfect dark zero,

and a few more..............
No Plasma Pistol? Why not? Getting yer ass kicked by them Grunts again, are you?
No dual wielding? Why not? It's completely possible in reality, and probable for the future weapons that have less recoil.
Why would you make the starting weapons decent? It forces players to learn the locations of the weapons, and the map, instead of just running around like Rambo with the starting weapons.
No swords? Again, why not? Just because you think it's cheap, doesn't mean others do. I like the sword. I think it's a tad overpowered considering how easy it is to normally get to it. Make it alittle more difficult to get to, like in a tower or something, that should balance things more.
Make grenades and "clubs" more predictable? WTF do you mean by that, exactly?
No super jumps? I suspect you mean like Grav Lifts, like things that propel you upwards? No, that's just stupid to remove them, unless you replace them with elevators.
All guns half as strong? Dude, that's stupid. They're frickan guns! If you get shot with a Glock, it's gonna hurt. If you get shot with a .308, it's gonna hurt alot more. Yeah, tweak the damage, but no, don't make everything so weak.
Make the shotgun stronger? God no! It's a one-shot kill weapon as it is! The damage and range are perfectly balanced on that weapon. It's a shotgun, not a shell bazooka.
Make Battle-Rifle weaker? Doesn't this pretty much make it do less than bad damage with the weapon weakening you previously mentioned? I agree, it's a tad overpowered, and seriously needs to not be a starting weapon, but I mean come on... It's not that good of a weapon.
Three skirmish people? WTF does that mean, what Skirmish? Is that like a CTF match or something?
No Elites? Why the hell would you remove that? That's a good addition. Allows people to look more like they want. If you want to play as the Covvies: There you go. If you want to stay a Spartan: You can. Don't change that.
Two differant gametypes? I'm not sure I understand what you're talking about. There are plenty of gametypes.

Now then, so as not to go offtopic; mines, a new gametype: War. Works like C&C: Renegade, if any of you've ever played it, except there's a MUCH lower vehicle limit per team, and a limit of one flyer OR tank per team. New vehicle: APC. We need one, damnit! And fit it into the War gametype! New weapon: Combat Knife. Weak weapon that does just a tad bit more damage than all the melees, only useful when you have no ammo. Permanent weapon, requires you to have only one gun, which brings me to my next addition: WEAPON TOSSING! Maybe not throwing at your enemy for damage, but atleast allow us to drop it! Weapon melees to have lower damage, as to keep the Combat Knife from being a new Energy Sword, basically.

Just some ideas and comments. Tear apart my suggestions from the group to give reasons as to why you think they're a good idea, bad idea, retarded, or whatever.
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