Need help with grunt in hang em' high

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llamaboy772





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Need help with grunt in hang em' high

Post by llamaboy772 »

Anywho i PMIed a spec ops grunt from D40 into hang em high and all he does is sleep and make noise when i hit him. Can anyone tell me whats wrong? p.s. i used the video tut. Oh and i also have screen tearing.
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Post by Inquisinator »

you didnt inject the actor and actor varient tags.
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Post by llamaboy772 »

Yep
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Post by Inquisinator »

"Yep" as in....?
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Post by llamaboy772 »

all tags are in there place and i replaced the tank with the grunt
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Post by Inquisinator »

you dont replace the vehicle with the biped, you inject the biped INTO the vehicle using hht to swap the actr tags for the vehicle, then you use sparkedit to flip the vehicle.
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Post by llamaboy772 »

I did that at first but only the one driving the tank shot at me. But what do you meen by flipping the tank?
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Post by Arbiter Elite »

use sparkedit
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Post by Inquisinator »

flip the tank in sparkedit so they all fall out....
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Post by Arbiter Elite »

and null out the collision model so it doesnt kil the grunt
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Post by llamaboy772 »

But how do i put them in there w/o a vehicle because it worked in loads of mods.
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Post by Inquisinator »

you cant
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Post by CtrlAltDestroy »

Sapien.
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Post by llamaboy772 »

What are you talking about!? That guy even put the grunts on teams in that recent BG mod.
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Post by Arbiter Elite »

ah yes the one by thinkreddie
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Post by Inquisinator »

he did it in CE then converted to pc, bit too advanced for you.
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Post by llamaboy772 »

oh ok
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