Dark Matter Models Problem

Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
Post Reply
zwull





Posts: 134
Joined: Sat Mar 19, 2005 4:42 pm

Dark Matter Models Problem

Post by zwull »

The models I extract from Dark matter don't work in my 3ds max, but they work when extracted with ADI, but I want to use DM. Cam somebody tell me what is wrong with dark matter, is it like this for all versions of dark matter?
BlairBitch





Posts: 150
Joined: Mon Jan 10, 2005 9:15 pm

Post by BlairBitch »

they are obj 3ds max dosent load obj for dark mateer you need milkshape
zwull





Posts: 134
Joined: Sat Mar 19, 2005 4:42 pm

Post by zwull »

It loads when I do it from ADI, why not dark matter?
BlairBitch





Posts: 150
Joined: Mon Jan 10, 2005 9:15 pm

Post by BlairBitch »

iv never used adi for models maby it dosent make the files obj
zwull





Posts: 134
Joined: Sat Mar 19, 2005 4:42 pm

Post by zwull »

they are .obj files, wavefront
straykiller





Posts: 116
Joined: Thu Jan 20, 2005 4:29 pm

Post by straykiller »

i had the same problem, when you inject it in there is a box that comes up you need to uncheck the normals box in the geometry options section.

heres a pic
Image
Image
zwull





Posts: 134
Joined: Sat Mar 19, 2005 4:42 pm

Post by zwull »

Thank you! Everyone else always says you can't use 3ds max!
straykiller





Posts: 116
Joined: Thu Jan 20, 2005 4:29 pm

Post by straykiller »

any time happy modeling :shock:
Image
devguy





Posts: 28
Joined: Fri Jan 21, 2005 6:14 pm

Post by devguy »

hey, I was wondering about this too, thanks.
Post Reply