Wanna show off your Sig/Avatar/artwork. Well this is the place to do it!
Cuda
Posts: 5725 Joined: Tue Oct 18, 2005 2:59 pm
Location: Torrance, CA
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by Cuda » Tue Dec 13, 2005 5:45 pm
Plz Rate...This might be my next SOTM entry(IF we ever have one again...)but I might modify it for the SOTM.
I made a matching av for it too.
plz rate.
halobuddha
Posts: 834 Joined: Fri Oct 07, 2005 4:46 pm
Location: running around like a chicken w/o a head
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by halobuddha » Tue Dec 13, 2005 5:47 pm
oooh oooh oooh 9/10 i like it a lot you got my vote cuda
Patrickssj6
Posts: 5426 Joined: Sat Jul 24, 2004 12:12 pm
Location: I'm a Paranoid
Contact:
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by Patrickssj6 » Tue Dec 13, 2005 5:58 pm
I like it.Inovative
...left for good
a_marine
Posts: 886 Joined: Sun Jul 24, 2005 2:03 pm
Contact:
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by a_marine » Tue Dec 13, 2005 6:00 pm
looks nice. nice mech style and I like the avatar more.
who wants to kill a marine?
wes
Posts: 3839 Joined: Thu Apr 21, 2005 5:22 pm
Contact:
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by wes » Tue Dec 13, 2005 6:18 pm
the middle looks a little roughed up, also the chainlike things could be better
i love the avatar tho, nice work
BEEF!!!
Posts: 1496 Joined: Wed Nov 05, 2003 5:47 pm
Location: Berlin, MA
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by BEEF!!! » Tue Dec 13, 2005 6:49 pm
Sorry, take down the avatar. 10295 bytes
Too big
Cuda
Posts: 5725 Joined: Tue Oct 18, 2005 2:59 pm
Location: Torrance, CA
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by Cuda » Tue Dec 13, 2005 6:53 pm
youre gonna ding me on .05 over the KB limit!?
wes
Posts: 3839 Joined: Thu Apr 21, 2005 5:22 pm
Contact:
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by wes » Tue Dec 13, 2005 6:59 pm
BEEF!!! is BEEF!!! ....
Phosphorous
Posts: 1311 Joined: Fri Jul 09, 2004 10:44 am
Location: Installation 04
Contact:
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by Phosphorous » Tue Dec 13, 2005 7:12 pm
Nice, I like it.
People need to start making more sigs like this, original and dont spammify brushes.
Kudos Cuda.
BEEF!!!
Posts: 1496 Joined: Wed Nov 05, 2003 5:47 pm
Location: Berlin, MA
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by BEEF!!! » Tue Dec 13, 2005 7:13 pm
Cuda wrote: youre gonna ding me on .05 over the KB limit!?
Sorry man, If I make an exception for you I gotta make exceptions for everyone else.
a_marine
Posts: 886 Joined: Sun Jul 24, 2005 2:03 pm
Contact:
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by a_marine » Tue Dec 13, 2005 7:25 pm
lol .05 kb but at least the rules are being followed.
who wants to kill a marine?
Patrickssj6
Posts: 5426 Joined: Sat Jul 24, 2004 12:12 pm
Location: I'm a Paranoid
Contact:
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by Patrickssj6 » Wed Dec 14, 2005 1:29 pm
OMG Beef is right!If you don't take of that avatar my site take 0.00005 secs more to load!Can you expect something like that from me?
And BTW BEEF if you would't have said that it is over the limit i would never have known
...left for good
Cuda
Posts: 5725 Joined: Tue Oct 18, 2005 2:59 pm
Location: Torrance, CA
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by Cuda » Wed Dec 14, 2005 2:02 pm
man, I really dont wanna change the file type.... the png made the edges crisp, but the gif(a_Marines) gives it rough edges.
RaVNzCRoFT
Posts: 6208 Joined: Mon Jan 10, 2005 3:05 pm
Location: Raleigh, North Carolina, USA
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by RaVNzCRoFT » Wed Dec 14, 2005 2:07 pm
You did a pretty good job following that tutorial, but the glare on the orb is messed up. 7/10. And it's not likely that there will be a next SOTW/SOTM.
JK-47
Posts: 10883 Joined: Wed Dec 01, 2004 2:54 pm
Location: Utah
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by JK-47 » Wed Dec 14, 2005 3:58 pm
i think it would win
Cuda
Posts: 5725 Joined: Tue Oct 18, 2005 2:59 pm
Location: Torrance, CA
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by Cuda » Thu Dec 15, 2005 3:13 pm
Ok, I made some changes. the most notable (unless color blind or have a crappy monitor), its red. and instead of the cables trailing off, I fixed them so the loop around the holes instead of going out of view.
lxNicktardxl
Posts: 995 Joined: Mon Sep 26, 2005 5:41 pm
Location: I get around...
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by lxNicktardxl » Thu Dec 15, 2005 3:19 pm
I like the wires on the red one but I overall like the blue one more.
Signature exceeded 75KB.
RaVNzCRoFT
Posts: 6208 Joined: Mon Jan 10, 2005 3:05 pm
Location: Raleigh, North Carolina, USA
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by RaVNzCRoFT » Thu Dec 15, 2005 3:59 pm
Red one's effects are the best, but just make it the same color as the blue one. The blue is blended more. Also, try to fix the pixelated areas surrounding the center orb.
Cuda
Posts: 5725 Joined: Tue Oct 18, 2005 2:59 pm
Location: Torrance, CA
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by Cuda » Thu Dec 15, 2005 4:10 pm
actually, its the filetype that does that, Ill send you the psd so you can see for yourself. theres really nothing I can do if the edges are pixely. its really smooth in psd and high png form.