Weapon Spawn Ponits
Weapon Spawn Ponits
I want to add a weapon spawn point on top of one of the towers in Lockout.
Can some one tell me how I would go about doing this.
Thanks in Advace.
Can some one tell me how I would go about doing this.
Thanks in Advace.
-
- Posts: 649
- Joined: Mon Oct 10, 2005 4:30 am
re
I want a weapon that allready is on the map to spawn up there. I want the sniper to spawn on top of the tower.
On lockout the sniper spawns on that ledge. When you look up its a tower. I want a nother sniper to spawn up there on top of that tower.
On lockout the sniper spawns on that ledge. When you look up its a tower. I want a nother sniper to spawn up there on top of that tower.
-
- Posts: 649
- Joined: Mon Oct 10, 2005 4:30 am
-
- Posts: 649
- Joined: Mon Oct 10, 2005 4:30 am
1.) Open Insolence and open the itmc tag
2.) Then right click the sniper and click duplicate and rename it to what you want
3.) Then use chunk adder and choose the scnr tag and choose collections as the template and click all done here
5.) Then check chunk and select chunk 1 and select how many slots you want to add and then select another chunk and more slots if you want to spawn more
6.) Now open up ADI and open up the blue guerilla plugin
7.) Now go all the way down to collections and the slots you added should be the very last ones
8.) Change the dependency of the new slots to the sniper you wanted in your map
9.) Now set the cordinates of the new objects in your map and click validate which will save your settings
Now to do this u need 2 use coordinate finder and get ur coordinates to make it spawn up there. Then ur done and if u want i can make this for u.
2.) Then right click the sniper and click duplicate and rename it to what you want
3.) Then use chunk adder and choose the scnr tag and choose collections as the template and click all done here
5.) Then check chunk and select chunk 1 and select how many slots you want to add and then select another chunk and more slots if you want to spawn more
6.) Now open up ADI and open up the blue guerilla plugin
7.) Now go all the way down to collections and the slots you added should be the very last ones
8.) Change the dependency of the new slots to the sniper you wanted in your map
9.) Now set the cordinates of the new objects in your map and click validate which will save your settings
Now to do this u need 2 use coordinate finder and get ur coordinates to make it spawn up there. Then ur done and if u want i can make this for u.
-
- Posts: 649
- Joined: Mon Oct 10, 2005 4:30 am
-
- Posts: 89
- Joined: Fri Feb 11, 2005 12:32 am
- Location: IN BED WITH YOUR MOM